Rust Data

rustdata.spacenotebooksplayer-count.ipynb

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Rust player count

Everyone on a public server right now

players = rust.servers(online=True)["players"]
players.sum()
93,410

players on 11,800 public Rust servers right now, and 907 more waiting in queues

# Last updated · 10m ago · a new count every few minutes

The last day in numbers

players.describe(window="24h")
peak, last 24 hours
98,991
at 18:00 UTC
low, last 24 hours
33,256
at 05:00 UTC
vs this hour yesterday
-2.9%
hourly averages compared
busiest hour, UTC
17:00
97,734 on average; quietest 05:00
servers with players on
3,993
of 11,800 online
highest daily peak
145,095
on 3 Oct, since 11 Jun

Name: players, dtype: int64

players.groupby("official").agg(["sum", "share", "count"]).style.bar("share")

Official or not

Rust's in-game Official tab against everything else
officialplayersshareservers48 hoursvs 24h ago
Officialthe in-game Official tab 14,709 15.7% 246 -9%
Non-officialcommunity and modded servers 78,701 84.3% 11,554 -2%
All players online93,410100%11,800

# Official servers are the ones in Rust's in-game Official tab: Facepunch's own and its partners', such as RustSpain. Rust Data keeps that list by hand, by hostname and address. Everything else is a community or modded server.

The first field is the count: 93,410 players on 11,800 public servers at the last refresh, with 907 more queued to join. Below that, the same population sampled across intervals — the last day by hour, the last months by day — then split by modded status, game mode, group size, gather rate, region and wipe age. Read the spread before the total: a few servers hold most of the rows.

Players across Rust · last 48 hours · UTC

history.resample("1h").mean().plot()
050k100k150k200k17:0002:0011:0021:0006:0015:00

Players across Rust · every day since 11 June · daily average

history.resample("1D").mean().plot()
050k100k150k200k06-2807-2208-1509-0710-0210-26

Before 12 September the history is BattleMetrics' count; from then on it is Rust Data's own, leaving out the servers on the banlist.

How the players split

Every server online is counted once in each breakdown, so each one adds up to the 93,410 players on 11,800 servers.

for col in ["style", "mode"]:
    display(players.groupby(col).agg(["sum", "share", "count"]).style.bar("share"))

Modded or not

rates, rules and plugins
styleplayersshareservers48 hoursvs 24h ago
Moddedrates, kits or rules changed 64,934 69.5% 8,489 -4%
Community with pluginsruns Oxide or Carbon but calls itself unmodded 11,437 12.2% 993 +8%
Unmoddedno plugin framework at all 17,039 18.2% 2,318 -7%
All players online93,410100%11,800

# Oxide runs on 7,482 servers with 56,028 players, Carbon on 1,895 with 17,021. 2,661 servers with 46,359 players call themselves vanilla.

By game mode

what each server is for
modeplayersshareservers48 hoursvs 24h ago
Survivalthe standard game: gather, build, raid 74,141 79.4% 9,182 -4%
PvEno fighting other players 4,448 4.8% 1,427 -6%
Minigames & battle royalearenas, Bedwars, parkour, battle royale 4,170 4.5% 181 -2%
Battlefieldfast PvP with kits and high rates 3,667 3.9% 144 +12%
Combat trainingaim and PvP practice, loot handed out 3,538 3.8% 83 +3%
Build & creativesandbox building, no gathering 1,540 1.6% 193 +19%
SoftcoreFacepunch's easier mode: you keep part of your loot 991 1.1% 234 -5%
Roleplaytowns, jobs and roleplay rules 656 0.7% 205 -8%
HardcoreFacepunch's hardest mode 185 0.2% 125 +7%
Primitiveno guns: bows, spears and melee 74 0.1% 26 -15%
All players online93,410100%11,800

# Premium-only servers (297, with 1,864 players) are counted in their mode: premium decides who may join, not how the game plays.

for col in ["region", "gather", "group_size"]:
    display(players.groupby(col).agg(["sum", "share", "count"]))

By region

where the server says it is
regionplayersshareservers
Europe 54,967 58.8% 2,557
North America 7,640 8.2% 1,658
Asia 3,161 3.4% 417
South America 906 1.0% 152
Oceania 632 0.7% 182
Africa 28 <0.1% 23
Not published 26,076 27.9% 6,811
All players online93,410100%11,800

By gather rate

read from the server's name
gatherplayersshareservers
1x 779 0.8% 121
1.5x 753 0.8% 41
2x 29,985 32.1% 1,525
3x 8,336 8.9% 572
5x 4,705 5.0% 446
10x 2,875 3.1% 324
Other, under 100x 1,183 1.3% 136
100x and more 2,708 2.9% 204
No rate in the name 42,086 45.1% 8,431
All players online93,410100%11,800

By group size

the team limit servers publish
group_sizeplayersshareservers
Solo 2,323 2.5% 195
Duo 6,846 7.3% 369
Trio 8,938 9.6% 527
Quad 5,326 5.7% 616
5 to 7 4,508 4.8% 327
8, the game's default 16,490 17.7% 8,133
More than 8 41,675 44.6% 1,335
Not published 7,304 7.8% 298
All players online93,410100%11,800
for col in ["last_wipe", "schedule", "size"]:
    display(players.groupby(col).agg(["sum", "share", "count"]))

By last wipe

how fresh the map is
last_wipeplayersshareservers
In the last 24 hours 31,381 33.6% 853
1 to 3 days ago 26,312 28.2% 1,035
3 to 7 days ago 20,041 21.5% 2,209
1 to 2 weeks ago 4,361 4.7% 1,949
2 to 4 weeks ago 11,071 11.9% 5,251
Over 4 weeks ago 233 0.2% 487
Unknown 11 <0.1% 16
All players online93,410100%11,800

By wipe schedule

what servers publish
scheduleplayersshareservers
Weekly 46,095 49.3% 1,627
Every two weeks 9,486 10.2% 1,101
Monthly 24,176 25.9% 3,512
Not published 13,653 14.6% 5,560
All players online93,410100%11,800

By server size

players on each server now
12%on the 10 busiest
49%on the 100 busiest
107servers hold half
sizeplayersshareservers
200 or more 47,458 50.8% 110
100 to 199 13,100 14.0% 90
50 to 99 11,406 12.2% 167
10 to 49 13,569 14.5% 648
1 to 9 7,877 8.4% 2,978
Empty 0 0.0% 7,807
All players online93,410100%11,800

When Rust is busiest · average over the last week · UTC

history.groupby(history.index.hour).mean().plot.bar()
025k50k75k100k0000: 48k01: 45k02: 43k0303: 39k04: 37k05: 37k0606: 39k07: 44k08: 49k0909: 55k10: 62k11: 69k1212: 76k13: 83k14: 89k1515: 94k16: 96k17: 98k1818: 94k19: 93k20: 85k2121: 76k22: 66k23: 58kaverage players by hour of day, UTC

Busiest servers right now

servers.nlargest(10, "players")
serverregionplayers
0EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis168.100.161.166:27017EU2162/2100
1MIRAGE RUST | TUESDAY 2x | VANILLA+ | Wipe 27.1080.242.59.180:35002EU1599+52/1700
2MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.1080.242.59.29:35002EU1047/1900
3RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA64.40.9.156:28015EU1034/950
4Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes195.60.166.166:28015EU987/1050
5Atlas - EU 3x | No BPs | Mondays195.60.166.23:28015EU957/950
6Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes168.100.161.198:28015EU832/800
7Rusty Moose |EU Mondays|208.103.169.221:28015EU819+32/850
8Rustoria.co - EU Mondays46.105.94.250:28013EU802/875
9SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10194.54.88.104:28015–787+59/750

10 rows × 3 columns · all servers →

Questions

How many people are playing Rust right now?

The figure at the top of this page is the sum of player counts reported by every public Rust server at the last refresh, five minutes old at most. It moves through the day; the day chart shows where the current reading sits against the last 24 hours. Queued players are counted separately, since they are not yet on a server.

Why is this number lower than Steam's?

Steam counts every client with Rust open: menus, loading screens, private and unlisted servers. This page counts only players on servers that publish themselves to the public list, because those are the rows we can attribute to a mode, region and wipe schedule. The gap between the two figures is roughly the size of the private and in-menu population.

When are Rust servers busiest?

The hour-of-day field in the history chart gives this directly, averaged over the past week in UTC. European evening hours carry the highest population, with US evening adding a second, lower rise. Wipe days break the pattern: the hours after a force wipe hold far more players than the same hour a week later.

Do modded or vanilla servers have more players?

Modded servers usually hold more players in total, and also account for most of the server count, so the per-server average matters more than the sum. The live split above shows both totals and both averages at the last refresh. Filter the server list by modded status if you want to check the per-server figures yourself.

Rust Data 93,434 players 11,844 servers online