Rust Data

rustdata.spaceservers1.147.60.27:28017.ipynb

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Offline 1.147.60.27:28015 checked 12d ago

MITTENZONLY

Connect

srv = rust.server("1.147.60.27:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,193 # top 70%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct19 Oct21 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
1.147.60.27:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 05:05 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average283/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average255/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average25/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average23/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average36/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average125/200

Quick answers

From the figures on this page.

Population data

What position does MITTENZONLY take in the server rankings?

Rank #15,193 on seven-day player hours for MITTENZONLY, within the top 70% of all ranked servers.

How many players does MITTENZONLY hold at once?

MITTENZONLY returns no live count at this refresh, having last been seen 12 days 1 hours ago.

Server facts

What is the Rust version on MITTENZONLY?

The build is Rust network protocol 2634 and build 167058 on Windows, run by MITTENZONLY. Joining needs the same protocol on your game; Steam handles the update.

How reliable is MITTENZONLY, and is it up?

The latest sample has MITTENZONLY offline, with a last sighting 12 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 11 October 2026.

Where does MITTENZONLY sit?

There is no region published for MITTENZONLY. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 1.147.60.27:28015.

Map and rules

What rules and settings are recorded for MITTENZONLY?

The name MITTENZONLY carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has MITTENZONLY loaded?

The game generates its map: procedural, on MITTENZONLY.

Wipe data

When does MITTENZONLY wipe, and on what schedule?

A rhythm cannot be read from the wipes of MITTENZONLY on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 3 hours ago.

Lists and tags

Which lists on Rust Data hold MITTENZONLY, and which filters?

On Rust Data, MITTENZONLY appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on MITTENZONLY?

These tags are published by MITTENZONLY and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): Build number: 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to MITTENZONLY?

In Rust, F1 opens the console: type client.connect 1.147.60.27:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players 1 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167058
Build Build number: 167058.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,541 players 11,644 servers online