Rust Data

rustdata.spaceservers1.152.24.10:28017.ipynb

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Offline 1.152.24.10:28015 checked 13d ago

[AU]Valhalla - Victoria

Connect

srv = rust.server("1.152.24.10:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,098 # top 70%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 15:13 UTC13d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
1.152.24.10:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 22:04 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average11/100
1Rustafied.com - AU MondayOC · groups of 16+ · weekly · 120 on average49/100
2Rustopia.gg - AU MainOC · groups of 12+ · weekly · 60 on average9/150
3Rustafied.com - AU LongOC · groups of 16+ · monthly · 31 on average17/100
4Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average8/100
5Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 27 on average3/200

Quick answers

From the figures on this page.

Population

How does [AU]Valhalla - Victoria compare in the rankings?

Over the last seven days [AU]Valhalla - Victoria sits at #15,098 on player hours, in the top 70% of ranked servers.

How many players does [AU]Valhalla - Victoria hold at once?

The current row shows [AU]Valhalla - Victoria offline; the last response was 13 days 10 hours ago.

Server facts

What Rust version does [AU]Valhalla - Victoria run?

The build is Rust network protocol 2634 and build 166494 on Windows, run by [AU]Valhalla - Victoria. The protocol has to match before you can join, and Steam does the updating.

How reliable is [AU]Valhalla - Victoria, and is it online now?

The latest sample has [AU]Valhalla - Victoria offline, with a last sighting 13 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 15 October 2026.

Where does [AU]Valhalla - Victoria sit?

Its name points to Oceania, but [AU]Valhalla - Victoria publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 1.152.24.10:28015 is its address.

Rules, settings, map

What rules and settings are recorded for [AU]Valhalla - Victoria?

You will not find a gather rate in the string [AU]Valhalla - Victoria. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has [AU]Valhalla - Victoria selected?

The game generates its map: procedural, on [AU]Valhalla - Victoria.

Wipes and dates

When does [AU]Valhalla - Victoria wipe, and how often?

A rhythm cannot be read from the wipes of [AU]Valhalla - Victoria on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 3 hours ago.

On [AU]Valhalla - Victoria, what happens on wipe day?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which Rust Data filters and lists contain [AU]Valhalla - Victoria?

On Rust Data, [AU]Valhalla - Victoria appears in these lists: Oceania Rust servers and Rust community servers, unfiltered. It appears under these filters on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on [AU]Valhalla - Victoria hold?

The game's server browser reads these tags from [AU]Valhalla - Victoria: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The server runs build 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into [AU]Valhalla - Victoria?

Enter client.connect 1.152.24.10:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build The server runs build 166494.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,069 players 11,703 servers online