Offline 1.161.216.47:28015 checked 13d ago
LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP
Connect
srv = rust.server("1.161.216.47:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 04:56 UTC13d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 123456
- map
- Procedural Map
- size
- 3500
- seed
- 123456
Server
srv.info()- address
- 1.161.216.47:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 04:29 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 436/450 |
| 1 | Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 19/550 |
| 2 | Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 105 on average | 81/200 |
| 3 | Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 85 on average | 227/450 |
| 4 | Rustoria.co - SEA Medium | JUST WIPED 29.10 | EA · no group limit · 65 on average | 57/100 |
| 5 | Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 53 on average | 17/200 |
Quick answers
From the figures on this page.
Player counts
What position does LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP take in the server rankings?
Over the last seven days LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP sits at #15,119 on player hours, in the top 70% of ranked servers.
What population does LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP carry?
Offline now for LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP, with the last sample 13 days 1 hours ago.
About the server
What Rust version does LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP. Steam updates your game for you, but the protocol must match to join.
How reliable is LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP, and is it up?
The latest sample has LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP offline, with a last sighting 13 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 16 October 2026.
Which location does LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP run from?
No region tag is published by LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP, though its name points to Asia. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 1.161.216.47:28015.
Map and rules
Which rules apply on LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP, and what settings?
The name LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP selected?
Size 3,500, seed 123456: the procedural map on LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP wipe?
Too few wipes are on record for LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days 5 hours ago.
What is wipe day on LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP like?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP appear among Rust Data lists and filters?
These Rust Data lists include LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP: Rust community servers, unfiltered. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP?
These tags are published by LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP?
Enter client.connect 1.161.216.47:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.