Offline 1.165.94.220:28015 checked 6d ago
MyTestServer
Connect
srv = rust.server("1.165.94.220:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 1.165.94.220:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 13:47 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 523/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 385/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 48/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 51/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 161/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does MyTestServer rank?
Over the last seven days MyTestServer sits at #15,318 on player hours, in the top 69% of ranked servers.
How many players does MyTestServer hold at once?
The current row shows MyTestServer offline; the last response was 6 days 5 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does MyTestServer run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by MyTestServer. Steam updates your game for you, but the protocol must match to join.
Is MyTestServer up, and what does its uptime show?
MyTestServer is offline at this refresh; the last response came 6 days 5 hours ago. 32 of 168 hours up over the last 7 full days, or 19%. Rust Data logged it first on 21 October 2026.
Where does MyTestServer sit?
There is no region published for MyTestServer. Rust Data does not look up where the machine stands; it shows where a server says it is. 1.165.94.220:28015 is its address.
Map and rules
Which settings and rules does MyTestServer run?
You will not find a gather rate in the string MyTestServer. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on MyTestServer?
MyTestServer runs a procedural map, which the game generates.
Wipe data
When does MyTestServer wipe, and on what schedule?
Too few wipes are on record for MyTestServer to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 7 days 22 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain MyTestServer?
On Rust Data, MyTestServer appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on MyTestServer?
Read by the game's server browser, the tags MyTestServer publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into MyTestServer?
In Rust, F1 opens the console: type client.connect 1.165.94.220:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.