Rust Data

rustdata.spaceservers1.235.252.72:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 1.235.252.72:28015 checked 11d ago

My Rust Server

Connect

srv = rust.server("1.235.252.72:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,108 # top 70%
last wipe 11d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 10:03 UTC11d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
1.235.252.72:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 10:03 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average713/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average57/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average101/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average409/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average212/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average176/250

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Rust Server rank?

Rank #15,108 on seven-day player hours for My Rust Server, within the top 70% of all ranked servers.

How full does My Rust Server run?

Offline now for My Rust Server, with the last sample 11 days 10 hours ago.

Server data

What is the Rust version on My Rust Server?

Rust network protocol 2634 and build 167781 on Windows is what My Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Rust Server, and is it online now?

My Rust Server is offline at this refresh; the last response came 11 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 16 October 2026.

In which location is My Rust Server hosted?

There is no region published for My Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 1.235.252.72:28015 is its address.

Map and rules

Which settings and rules does My Rust Server run?

The name My Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Rust Server selected?

A procedural map runs on My Rust Server, generated by the game.

Wipe schedule

On what schedule does My Rust Server wipe?

The record for My Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 11 days 10 hours ago, and that is the one in play.

What is wipe day on My Rust Server like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold My Rust Server, and which filters?

The Rust Data lists that My Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Rust Server?

These tags are published by My Rust Server and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join My Rust Server?

Enter client.connect 1.235.252.72:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,944 players 11,853 servers online