Rust Data

rustdata.spaceservers1.34.205.31:28017.ipynb

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Online 1.34.205.31:28015 checked 10m ago

[HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27

2x weekly wipes vanillaoxidepremium

Connect

srv = rust.server("1.34.205.31:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 1 # peak 4
rank #5,255 # top 24%
last wipe 1d ago # weekly schedule
next wipe 5d 21h # Tue 3 Nov, 21:47 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123401:0010:0018:0003:0011:0023:00Wiped Tue 27 Oct, 21:47 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
05010015020001:0010:0018:0003:0011:0023:00Wiped Tue 27 Oct, 21:47 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Tuesday 3 November, 21:47 UTC, in 5d 21h. # Its weekly schedule tag · low confidence

Coming wipes

inatkind
05d 21hTue 3 Nov, 21:47 UTCwipe
17d 18hThu 5 Nov, 19:00 UTCFW force wipe
212d 21hTue 10 Nov, 21:47 UTCwipe
319d 21hTue 17 Nov, 21:47 UTCwipe
426d 21hTue 24 Nov, 21:47 UTCwipe
533d 21hTue 1 Dec, 21:47 UTCwipe
635d 18hThu 3 Dec, 19:00 UTCFW force wipe
740d 21hTue 8 Dec, 21:47 UTCwipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 21:47 UTC1d ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1955700823
Map of [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27
map
Procedural Map
size
3500
seed
1955700823
Open on RustMaps

Server

srv.info()
address
1.34.205.31:28015
region
–
max players
100
group limit
8, the default
wipe schedule
weekly
last wipe
27 Oct 2026, 21:47 UTC
hostname
–
first seen
26 Oct 2026

About this server · in its own words

print(srv.description)
uMod: BlueprintShare BuildingSkins AutoPickupBarrel AutomaticAuthorization QuickSmelt StackSizeController TimeOfDay WindyAirdrop WaterBases RaidableBases Auto update and restart No cheating

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23EA · groups of 8+ · 2x · weekly · 4 on average1/100
1|TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23EA · groups of 12+ · 2x · weekly · 2 on average2/200
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 184 on average6/200
3Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average8/550
4Rustafied.com - SEA MainEA · groups of 16+ · weekly · 88 on average5/100
5Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 52 on average4/200

Quick answers

From the figures on this page.

Population

How does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 compare in the rankings?

Rank #5,255 on seven-day player hours for [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27, within the top 24% of all ranked servers.

How full does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 run?

[HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 06:00 UTC is the busiest, at 4 players.

About the server

What does performance look like on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

Server fps over the last 48 hours averages 108; the floor is 58. Buildings, deployables and all else in the world took the count as high as 123,236 entities. A high of 3,919 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27. Steam updates your game for you, but the protocol must match to join.

How reliable is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27, and is it online now?

Online is the state at the latest refresh for [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27. Count back 3 hours from its reported uptime to get the last restart. Over the last 2 full days the hours up number 24 of 48, 50%. Its earliest recorded date in Rust Data is 26 October 2026.

Which location does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 run from?

Its name points to Asia, but [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 1.34.205.31:28015 is its address.

Rules, settings, map

Which rules apply on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27, and what settings?

2x gather is what the name states, and the name is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Plugins installed: Oxide. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Joining requires Rust's premium status. VAC, Valve's anti-cheat, is enabled.

Which map has [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 selected?

Size 3,500, seed 1955700823: the procedural map on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 wipe?

The tag sets the prediction: [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 has too few wipes on record to confirm its schedule. The schedule puts the next wipe on Tuesday 3 November at 21:47 UTC. This world was created 26 hours ago. Its tags carry a weekly wipe schedule.

Tags and filters

Where does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 appear among Rust Data lists and filters?

The Rust Data lists that [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 fits are: 2x Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Which meanings do the tags on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 hold?

Read by the game's server browser, the tags [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Runs on Oxide (uMod) for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

In Rust, F1 opens the console: type client.connect 1.34.205.31:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. Joining requires Rust's premium status. https://discord.com/invite/6dHFqxsRYZ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^w,^v,^q,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide Runs on Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,884 players 11,696 servers online