Online 1.34.223.144:28099 checked 9m ago
[TW][PVE]Zombie Attack
Connect
srv = rust.server("1.34.223.144:28081")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 13:18 UTC26d ago | 11 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4096 · seed 1337
- map
- Procedural Map
- size
- 4096
- seed
- 1337
Server
srv.info()- address
- 1.34.223.144:28099
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 14:01 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 34/100 |
| 1 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 18/88 |
| 2 | [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 14/100 |
| 3 | [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 12/100 |
| 4 | 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 10/200 |
| 5 | 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 11/100 |
Quick answers
From the figures on this page.
Player counts
What position does [TW][PVE]Zombie Attack take in the server rankings?
Over the last seven days [TW][PVE]Zombie Attack sits at #2,724 on player hours, in the top 12% of ranked servers.
How full does [TW][PVE]Zombie Attack run?
The sample now reads 1 players for [TW][PVE]Zombie Attack, out of 100 slots. Over the last seven days it averaged 1 players and peaked at 10. Peak hour in the last 48 hours: 13:00 UTC, mean 3 players.
Server facts
How smoothly does [TW][PVE]Zombie Attack run?
Averaged over 48 hours: 71 server fps, never under 53. The entity count peaked at 130,349, covering buildings, deployables and the rest of the world. Memory peaked at 4,177 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on [TW][PVE]Zombie Attack?
Rust network protocol 2635 and build 168909 on Windows is what [TW][PVE]Zombie Attack runs. The protocol has to match before you can join, and Steam does the updating.
Is [TW][PVE]Zombie Attack up, and what does its uptime show?
Online is the state at the latest refresh for [TW][PVE]Zombie Attack. A restart about 8 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Where does [TW][PVE]Zombie Attack sit?
The name of [TW][PVE]Zombie Attack points to Asia, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 1.34.223.144:28099.
Map and rules
Which rules apply on [TW][PVE]Zombie Attack, and what settings?
You will not find a gather rate in the string [TW][PVE]Zombie Attack. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The VAC field reads off.
What is the map on [TW][PVE]Zombie Attack?
The game generates the map on [TW][PVE]Zombie Attack: procedural, size 4,096, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does [TW][PVE]Zombie Attack wipe, and on what schedule?
A single wipe each month, the force wipe, is all [TW][PVE]Zombie Attack does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 26 days 19 hours ago. Its tags carry a monthly wipe schedule.
On [TW][PVE]Zombie Attack, what happens on wipe day?
The average peak over recent wipes is 11 players. The crowd on the latest wipe topped out 3 hours after it began.
Tags and filters
Which Rust Data filters and lists contain [TW][PVE]Zombie Attack?
These Rust Data lists include [TW][PVE]Zombie Attack: Modded Rust servers, Rust PvE servers and Rust servers named for the undead. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [TW][PVE]Zombie Attack hold?
These tags are published by [TW][PVE]Zombie Attack and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join [TW][PVE]Zombie Attack?
In Rust, F1 opens the console: type client.connect 1.34.223.144:28099. Launch Rust on this page does the same by opening the game through Steam and connecting.