Rust Data

rustdata.spaceservers1.34.223.144:28081.ipynb

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Online 1.34.223.144:28099 checked 9m ago

[TW][PVE]Zombie Attack

monthly wipes moddedoxidepve

Connect

srv = rust.server("1.34.223.144:28081")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 1 # peak 10
rank #2,724 # top 12%
last wipe 26d ago # monthly schedule
next wipe 7d 9h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

inatkind
07d 9hThu 5 Nov, 19:00 UTCFW force wipe
135d 9hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 13:18 UTC26d ago 11 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4096 · seed 1337
Map of [TW][PVE]Zombie Attack
map
Procedural Map
size
4096
seed
1337
Open on RustMaps

Server

srv.info()
address
1.34.223.144:28099
region
–
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 14:01 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average34/100
1爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average18/88
2[熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average14/100
3[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average12/100
4【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average10/200
5新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average11/100

Quick answers

From the figures on this page.

Player counts

What position does [TW][PVE]Zombie Attack take in the server rankings?

Over the last seven days [TW][PVE]Zombie Attack sits at #2,724 on player hours, in the top 12% of ranked servers.

How full does [TW][PVE]Zombie Attack run?

The sample now reads 1 players for [TW][PVE]Zombie Attack, out of 100 slots. Over the last seven days it averaged 1 players and peaked at 10. Peak hour in the last 48 hours: 13:00 UTC, mean 3 players.

Server facts

How smoothly does [TW][PVE]Zombie Attack run?

Averaged over 48 hours: 71 server fps, never under 53. The entity count peaked at 130,349, covering buildings, deployables and the rest of the world. Memory peaked at 4,177 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on [TW][PVE]Zombie Attack?

Rust network protocol 2635 and build 168909 on Windows is what [TW][PVE]Zombie Attack runs. The protocol has to match before you can join, and Steam does the updating.

Is [TW][PVE]Zombie Attack up, and what does its uptime show?

Online is the state at the latest refresh for [TW][PVE]Zombie Attack. A restart about 8 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Where does [TW][PVE]Zombie Attack sit?

The name of [TW][PVE]Zombie Attack points to Asia, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 1.34.223.144:28099.

Map and rules

Which rules apply on [TW][PVE]Zombie Attack, and what settings?

You will not find a gather rate in the string [TW][PVE]Zombie Attack. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The VAC field reads off.

What is the map on [TW][PVE]Zombie Attack?

The game generates the map on [TW][PVE]Zombie Attack: procedural, size 4,096, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does [TW][PVE]Zombie Attack wipe, and on what schedule?

A single wipe each month, the force wipe, is all [TW][PVE]Zombie Attack does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 26 days 19 hours ago. Its tags carry a monthly wipe schedule.

On [TW][PVE]Zombie Attack, what happens on wipe day?

The average peak over recent wipes is 11 players. The crowd on the latest wipe topped out 3 hours after it began.

Tags and filters

Which Rust Data filters and lists contain [TW][PVE]Zombie Attack?

These Rust Data lists include [TW][PVE]Zombie Attack: Modded Rust servers, Rust PvE servers and Rust servers named for the undead. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on [TW][PVE]Zombie Attack hold?

These tags are published by [TW][PVE]Zombie Attack and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join [TW][PVE]Zombie Attack?

In Rust, F1 opens the console: type client.connect 1.34.223.144:28099. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,738 players 11,679 servers online