Online 1.34.229.235:28015 checked 7m ago
[TW][PVE]Strawberry Turkey Pasta
Connect
srv = rust.server("1.34.229.235:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 35 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:19 UTC FW27d ago | 15 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 96915
- map
- Procedural Map
- size
- 4000
- seed
- 96915
Server
srv.info()- address
- 1.34.229.235:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 19:19 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(3)
| server | like_this | players | |
|---|---|---|---|
| 0 | #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses] | groups of 8+ · biweekly · 4 on average | 4/100 |
| 1 | Rusty XR Noobs | PvE or PvP with RaidControl | 10x+ | SlowDecay | groups of 8+ · 10x · monthly · 2 on average | 0/69 |
| 2 | RUST54 [RPG],[PVE&PVP],[ДЛЯ НОВИЧКОВ] | EU · quad · monthly · 1 on average | 2/100 |
Quick answers
From the figures on this page.
Player counts
How does [TW][PVE]Strawberry Turkey Pasta compare in the rankings?
Rank #1,978 on seven-day player hours for [TW][PVE]Strawberry Turkey Pasta, within the top 9% of all ranked servers.
How full does [TW][PVE]Strawberry Turkey Pasta run?
The sample now reads 0 players for [TW][PVE]Strawberry Turkey Pasta, out of 100 slots. Over the last seven days it averaged 2 players and peaked at 13. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 4 players.
Server data
How smoothly does [TW][PVE]Strawberry Turkey Pasta run?
Averaged over 48 hours: 59 server fps, never under 57. Buildings, deployables and all else in the world took the count as high as 154,278 entities. The memory field tops out at 7,604 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is [TW][PVE]Strawberry Turkey Pasta on?
Rust network protocol 2635 and build 168909 on Windows is what [TW][PVE]Strawberry Turkey Pasta runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [TW][PVE]Strawberry Turkey Pasta, and is it up?
Online is the state at the latest refresh for [TW][PVE]Strawberry Turkey Pasta. The uptime it reports puts the last restart about 13 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Where does [TW][PVE]Strawberry Turkey Pasta sit?
Its name points to Asia, but [TW][PVE]Strawberry Turkey Pasta publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 1.34.229.235:28015.
Map and rules
Which settings and rules does [TW][PVE]Strawberry Turkey Pasta run?
No gather rate appears in the name: [TW][PVE]Strawberry Turkey Pasta. No custom cap; the default of 8 players per group stands. Game mode combat training, with this note: practice for aim and PvP, loot given. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on [TW][PVE]Strawberry Turkey Pasta?
[TW][PVE]Strawberry Turkey Pasta runs a procedural map of size 4,000 with seed 96915, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does [TW][PVE]Strawberry Turkey Pasta wipe, and how often?
Once a month [TW][PVE]Strawberry Turkey Pasta wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 14 hours ago, and that is the one in play. The tags list wipes as monthly.
On [TW][PVE]Strawberry Turkey Pasta, what happens on wipe day?
Recent wipes averaged 15 players at their peak. The crowd on the latest wipe topped out 35 hours after it began.
Lists and tags
Where does [TW][PVE]Strawberry Turkey Pasta appear among Rust Data lists and filters?
The Rust Data lists that [TW][PVE]Strawberry Turkey Pasta fits are: Modded Rust servers, Rust aim training servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [TW][PVE]Strawberry Turkey Pasta?
These tags are published by [TW][PVE]Strawberry Turkey Pasta and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join [TW][PVE]Strawberry Turkey Pasta?
In Rust, F1 opens the console: type client.connect 1.34.229.235:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.