Offline 1.40.203.168:30120 checked 15h ago
My Rust Server
Connect
srv = rust.server("1.40.203.168:30121")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 12345
- map
- Procedural Map
- size
- 3000
- seed
- 12345
Server
srv.info()- address
- 1.40.203.168:30120
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 13:24 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 477 on average | 47/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 87/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 184/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 5/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 253/300 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 258 on average | 311/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does My Rust Server rank?
Over the last seven days My Rust Server sits at #13,509 on player hours, in the top 61% of ranked servers.
How many players does My Rust Server hold at once?
The current row shows My Rust Server offline; the last response was 15 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How smoothly does My Rust Server run?
The 48-hour average is 178 server fps, with a low of 113. The entity count peaked at 46,846, covering buildings, deployables and the rest of the world. The memory field tops out at 2,795 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does My Rust Server run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by My Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is My Rust Server, and is it up?
The latest sample has My Rust Server offline, with a last sighting 15 hours ago. A restart about 47 hours ago is what its reported uptime implies. 37 of 48 hours up over the last 2 full days, or 77%. Its earliest recorded date in Rust Data is 27 October 2026.
Where does My Rust Server sit?
There is no region published for My Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 1.40.203.168:30120.
Settings and map
Which settings and rules does My Rust Server run?
The name My Rust Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has My Rust Server loaded?
Size 3,000, seed 12345: the procedural map on My Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does My Rust Server wipe, and how often?
Too few wipes are on record for My Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 2 days 15 hours ago.
Tags, lists
Where does My Rust Server appear among Rust Data lists and filters?
These Rust Data lists include My Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on My Rust Server?
The game's server browser reads these tags from My Rust Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to My Rust Server?
Enter client.connect 1.40.203.168:30120 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.