Offline 1.42.88.45:28015 checked 27d ago
Server name on in-game server list
Connect
srv = rust.server("1.42.88.45:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 1.42.88.45:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 06:27 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 672/700 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 423/475 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 38/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 57/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 224/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 120/150 |
Quick answers
From the figures on this page.
Population data
What position does Server name on in-game server list take in the server rankings?
Player hours over seven days put Server name on in-game server list at #16,258, in the top 68% of the ranked set.
How many players does Server name on in-game server list hold at once?
Server name on in-game server list returns no live count at this refresh, having last been seen 27 days 5 hours ago.
Server facts
What is the Rust version on Server name on in-game server list?
Version Rust network protocol 2633 and build 165217 on Windows is reported by Server name on in-game server list. Joining needs the same protocol on your game; Steam handles the update.
Is Server name on in-game server list up, and what does its uptime show?
Offline now for Server name on in-game server list, last seen 27 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 1 October 2026.
In which location is Server name on in-game server list hosted?
There is no region published for Server name on in-game server list. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 1.42.88.45:28015 is its address.
Settings and map
What rules and settings are recorded for Server name on in-game server list?
The name Server name on in-game server list carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Server name on in-game server list selected?
Server name on in-game server list runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Server name on in-game server list wipe?
A rhythm cannot be read from the wipes of Server name on in-game server list on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 6 hours ago.
Lists and tags
Which lists on Rust Data hold Server name on in-game server list, and which filters?
These Rust Data lists include Server name on in-game server list: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Server name on in-game server list?
These tags are published by Server name on in-game server list and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Server name on in-game server list?
Enter client.connect 1.42.88.45:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.