Rust Data

rustdata.spaceservers1.52.34.116:28016.ipynb

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Offline 1.52.34.116:28015 checked 41d ago

My Local Server

Connect

srv = rust.server("1.52.34.116:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,360 # no region published
last wipe 41d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
1.52.34.116:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Sep 2026, 11:37 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average260/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average32/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average116/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average44/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average49/100

Quick answers

From the figures on this page.

Population data

What position does My Local Server take in the server rankings?

Player hours over seven days put My Local Server at #13,360, in the top – of the ranked set.

How full does My Local Server run?

My Local Server returns no live count at this refresh, having last been seen 41 days 9 hours ago.

About the server

What is the Rust version on My Local Server?

Rust network protocol 2633 and build 163794 on Windows is what My Local Server runs. Joining needs the same protocol on your game; Steam handles the update.

Is My Local Server up, and what does its uptime show?

My Local Server is offline at this refresh; the last response came 41 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 16 September 2026.

In which location is My Local Server hosted?

No region is published by My Local Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 1.52.34.116:28015 is its address.

Rules, settings, map

Which rules apply on My Local Server, and what settings?

No gather rate appears in the name: My Local Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on My Local Server?

My Local Server runs a procedural map, which the game generates.

Wipes and dates

On what schedule does My Local Server wipe?

Too few wipes are on record for My Local Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 41 days 15 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold My Local Server, and which filters?

On Rust Data, My Local Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Local Server?

Read by the game's server browser, the tags My Local Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to My Local Server?

In Rust, F1 opens the console: type client.connect 1.52.34.116:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build Build number: 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,469 players 11,646 servers online