Rust Data

rustdata.spaceservers100.16.201.243:28017.ipynb

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Online 100.16.201.243:28015 checked 10m ago

MS01 Local Rust

Connect

srv = rust.server("100.16.201.243:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,452 # top 69%
last wipe 21d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Wed 7 OctWed 23 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 12:07 UTC21d ago 1 NaN running 0
1 Wed 23 Sep, 13:50 UTC35d ago 1 halved by day 4 13.9 days 0
2 Tue 22 Sep, 16:19 UTC36d ago 1 NaN 0.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
100.16.201.243:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 12:07 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average629/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average478/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average62/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average43/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average143/225
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average260/250

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does MS01 Local Rust rank?

Over the last seven days MS01 Local Rust sits at #15,452 on player hours, in the top 69% of ranked servers.

What population does MS01 Local Rust carry?

Current row: 0 players on MS01 Local Rust, against 20 slots. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on MS01 Local Rust?

Version Rust network protocol 2635 and build 168909 on Linux is reported by MS01 Local Rust. Joining needs the same protocol on your game; Steam handles the update.

How reliable is MS01 Local Rust, and is it online now?

The current sample puts MS01 Local Rust online. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 16 September 2026.

Where does MS01 Local Rust sit?

For MS01 Local Rust, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 100.16.201.243:28015 is its address.

Settings and map

What rules and settings are recorded for MS01 Local Rust?

You will not find a gather rate in the string MS01 Local Rust. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on MS01 Local Rust?

A procedural map runs on MS01 Local Rust, generated by the game.

Wipe data

When does MS01 Local Rust wipe, and how often?

No next wipe can be predicted for MS01 Local Rust, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 21 days 4 hours ago.

On MS01 Local Rust, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 4.

Lists and tags

Which Rust Data filters and lists contain MS01 Local Rust?

These Rust Data lists include MS01 Local Rust: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on MS01 Local Rust?

These tags are published by MS01 Local Rust and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into MS01 Local Rust?

Enter client.connect 100.16.201.243:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players The server lists 20 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 88,651 players 11,840 servers online