Rust Data

rustdata.spaceservers100.36.30.202:28017.ipynb

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Offline 100.36.30.202:28015 checked 7h ago

Name of Server as Shown on the Client Server List

Connect

srv = rust.server("100.36.30.202:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #5,792 # top 26%
last wipe 3d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75115:0017:0019:0022:0001:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep24 Oct25 Oct27 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 22:37 UTC3d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
100.36.30.202:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 22:37 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average621/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average393/425
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average40/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average47/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average153/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average95/125

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Name of Server as Shown on the Client Server List rank?

Over the last seven days Name of Server as Shown on the Client Server List sits at #5,792 on player hours, in the top 26% of ranked servers.

How full does Name of Server as Shown on the Client Server List run?

The current row shows Name of Server as Shown on the Client Server List offline; the last response was 7 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 1 players.

Server facts

What is the Rust version on Name of Server as Shown on the Client Server List?

Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

The latest sample has Name of Server as Shown on the Client Server List offline, with a last sighting 7 hours ago. Over the last 7 full days the hours up number 28 of 168, 17%. Rust Data logged it first on 13 September 2026.

Where does Name of Server as Shown on the Client Server List sit?

No region is published by Name of Server as Shown on the Client Server List. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 100.36.30.202:28015.

Rules, settings, map

Which settings and rules does Name of Server as Shown on the Client Server List run?

The name Name of Server as Shown on the Client Server List carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Name of Server as Shown on the Client Server List selected?

The game generates its map: procedural, on Name of Server as Shown on the Client Server List.

Wipe data

When does Name of Server as Shown on the Client Server List wipe, and on what schedule?

The record for Name of Server as Shown on the Client Server List holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 3 days 12 hours ago, and that is the one in play.

What is wipe day on Name of Server as Shown on the Client Server List like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?

On Rust Data, Name of Server as Shown on the Client Server List appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Name of Server as Shown on the Client Server List?

Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Name of Server as Shown on the Client Server List?

In Rust, F1 opens the console: type client.connect 100.36.30.202:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,224 players 11,690 servers online