Offline 101.109.51.130:28015 checked 25d ago
DuckFarm
Connect
srv = rust.server("101.109.51.130:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 101.109.51.130:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:34 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 538/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 430/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 167/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 221/250 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 304/350 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does DuckFarm rank?
Rank #16,000 on seven-day player hours for DuckFarm, within the top 71% of all ranked servers.
How full does DuckFarm run?
DuckFarm returns no live count at this refresh, having last been seen 25 days 9 hours ago.
Server facts
What is the Rust version on DuckFarm?
Version Rust network protocol 2634 and build 166652 on Linux is reported by DuckFarm. Joining needs the same protocol on your game; Steam handles the update.
How reliable is DuckFarm, and is it online now?
The latest sample has DuckFarm offline, with a last sighting 25 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 3 October 2026.
In which location is DuckFarm hosted?
There is no region published for DuckFarm. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 101.109.51.130:28015.
Map and rules
Which settings and rules does DuckFarm run?
You will not find a gather rate in the string DuckFarm. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has DuckFarm selected?
The game generates its map: procedural, on DuckFarm.
Wipe schedule
On what schedule does DuckFarm wipe?
A rhythm cannot be read from the wipes of DuckFarm on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 21 hours ago.
Tags and filters
Where does DuckFarm appear among Rust Data lists and filters?
The Rust Data lists that DuckFarm fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on DuckFarm hold?
Read by the game's server browser, the tags DuckFarm publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join DuckFarm?
The manual route: launch Rust, F1, then client.connect 101.109.51.130:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.