Rust Data

rustdata.spaceservers101.109.55.216:28017.ipynb

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Offline 101.109.55.216:28015 checked 24d ago

DuckFarm

Connect

srv = rust.server("101.109.55.216:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,967 # top 71%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
101.109.55.216:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 17:34 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average436/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average384/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average48/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average143/200

Quick answers

From the figures on this page.

Player counts

What position does DuckFarm take in the server rankings?

Player hours over seven days put DuckFarm at #15,967, in the top 71% of the ranked set.

How many players does DuckFarm hold at once?

DuckFarm returns no live count at this refresh, having last been seen 24 days 18 hours ago.

Server facts

What is the Rust version on DuckFarm?

Version Rust network protocol 2634 and build 166652 on Linux is reported by DuckFarm. Steam updates your game for you, but the protocol must match to join.

How reliable is DuckFarm, and is it online now?

The latest sample has DuckFarm offline, with a last sighting 24 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 4 October 2026.

Which location does DuckFarm run from?

For DuckFarm, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 101.109.55.216:28015 is its address.

Settings and map

What rules and settings are recorded for DuckFarm?

You will not find a gather rate in the string DuckFarm. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has DuckFarm selected?

DuckFarm runs a procedural map, which the game generates.

Wipe data

On what schedule does DuckFarm wipe?

Too few wipes are on record for DuckFarm to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 17 hours ago.

Tags, lists

Where does DuckFarm appear among Rust Data lists and filters?

The Rust Data lists that DuckFarm fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on DuckFarm hold?

These tags are published by DuckFarm and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into DuckFarm?

The manual route: launch Rust, F1, then client.connect 101.109.55.216:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build The server runs build 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,312 players 11,738 servers online