Rust Data

rustdata.spaceservers101.174.147.57:28016.ipynb

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Offline 101.174.147.57:28015 checked 1d ago

My Practice Server

Connect

srv = rust.server("101.174.147.57:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 1d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123423:0000:00Wiped Tue 27 Oct, 23:13 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct6 Oct8 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap27 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 23:13 UTC1d ago NaN NaN running 1
1 Wed 30 Sep, 23:11 UTC28d ago 1 NaN 27 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
101.174.147.57:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 23:13 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average196/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average119/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average23/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average11/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average23/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average28/225

Quick answers

From the figures on this page.

Player counts

How does My Practice Server compare in the rankings?

Over the last seven days My Practice Server sits at #15,349 on player hours, in the top 69% of ranked servers.

How many players does My Practice Server hold at once?

The current row shows My Practice Server offline; the last response was 24 hours ago. Over the last seven days it averaged 0 players.

Server facts

What Rust version does My Practice Server run?

The build is Rust network protocol 2633 and build 165217 on Windows, run by My Practice Server. Steam updates your game for you, but the protocol must match to join.

Is My Practice Server up, and what does its uptime show?

The latest sample has My Practice Server offline, with a last sighting 24 hours ago. Uptime of 1% across the last 7 full days: 2 hours of 168. Rust Data logged it first on 30 September 2026.

Which location does My Practice Server run from?

There is no region published for My Practice Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 101.174.147.57:28015.

Map and rules

Which settings and rules does My Practice Server run?

You will not find a gather rate in the string My Practice Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Practice Server loaded?

The game generates its map: procedural, on My Practice Server.

Wipes and dates

When does My Practice Server wipe, and on what schedule?

The record for My Practice Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 hours ago.

What is wipe day on My Practice Server like?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold My Practice Server, and which filters?

On Rust Data, My Practice Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on My Practice Server hold?

These tags are published by My Practice Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into My Practice Server?

Enter client.connect 101.174.147.57:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,069 players 11,703 servers online