Rust Data

rustdata.spaceservers102.132.245.88:28026.ipynb

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Offline 102.132.245.88:28025 checked 11d ago

Harness Test - Arc

Connect

srv = rust.server("102.132.245.88:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,322 # top 70%
last wipe 11d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct19 Oct22 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 09:17 UTC11d ago 0 NaN running 0
1 Sat 17 Oct, 09:35 UTC12d ago 0 NaN 1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
CraggyIsland
size
–
seed
–

Server

srv.info()
address
102.132.245.88:28025
region
– · fra
max players
500
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 10:08 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average338/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average441/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average46/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average985/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average64/250

Quick answers

From the figures on this page.

Population data

What position does Harness Test - Arc take in the server rankings?

Player hours over seven days put Harness Test - Arc at #15,322, in the top 70% of the ranked set.

How many players does Harness Test - Arc hold at once?

The current row shows Harness Test - Arc offline; the last response was 11 days 8 hours ago.

About the server

Which Rust version is Harness Test - Arc on?

The build is Rust network protocol 2634 and build 167231 on Linux, run by Harness Test - Arc. Steam updates your game for you, but the protocol must match to join.

Is Harness Test - Arc up, and what does its uptime show?

Harness Test - Arc is offline at this refresh; the last response came 11 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 5 October 2026.

In which location is Harness Test - Arc hosted?

There is no region published for Harness Test - Arc, and the region code is fra. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 102.132.245.88:28025.

Settings and map

Which settings and rules does Harness Test - Arc run?

The name Harness Test - Arc carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does Harness Test - Arc wipe, and how often?

A rhythm cannot be read from the wipes of Harness Test - Arc on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 11 days 8 hours ago.

On Harness Test - Arc, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold Harness Test - Arc, and which filters?

The Rust Data lists that Harness Test - Arc fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Harness Test - Arc hold?

Read by the game's server browser, the tags Harness Test - Arc publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): The server runs build 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $rfra (Region code): The row gives fra as its region code. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Harness Test - Arc?

In Rust, F1 opens the console: type client.connect 102.132.245.88:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$rfra,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167231
Build The server runs build 167231.
ptrak
Networking The network layer is RakNet, standard for the game.
$rfra
Region code The row gives fra as its region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,803 players 11,888 servers online