Rust Data

rustdata.spaceservers102.135.245.21:28020.ipynb

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Offline 102.135.245.21:28019 checked 18d ago

AMP Powered Rust Server

pve

Connect

srv = rust.server("102.135.245.21:28020")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,719 # top 71%
last wipe 18d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
102.135.245.21:28019
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 14:28 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average38/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average35/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average22/200
3[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average11/150
4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average5/200
5JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 15 on average5/200

Quick answers

From the figures on this page.

Player counts

How does AMP Powered Rust Server compare in the rankings?

Rank #15,719 on seven-day player hours for AMP Powered Rust Server, within the top 71% of all ranked servers.

How many players does AMP Powered Rust Server hold at once?

Offline now for AMP Powered Rust Server, with the last sample 18 days 1 hours ago.

About the server

What Rust version does AMP Powered Rust Server run?

Version Rust network protocol 2634 and build 167398 on Linux is reported by AMP Powered Rust Server. Joining needs the same protocol on your game; Steam handles the update.

Is AMP Powered Rust Server up, and what does its uptime show?

The latest sample has AMP Powered Rust Server offline, with a last sighting 18 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 11 October 2026.

In which location is AMP Powered Rust Server hosted?

For AMP Powered Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 102.135.245.21:28019.

Map and rules

Which settings and rules does AMP Powered Rust Server run?

No gather rate appears in the name: AMP Powered Rust Server. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on AMP Powered Rust Server?

A procedural map runs on AMP Powered Rust Server, generated by the game.

Wipe data

When does AMP Powered Rust Server wipe, and on what schedule?

Too few wipes are on record for AMP Powered Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 6 hours ago.

Tags, lists

Which lists on Rust Data hold AMP Powered Rust Server, and which filters?

On Rust Data, AMP Powered Rust Server appears in these lists: Rust community servers, unfiltered and Rust PvE servers. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the server tags on AMP Powered Rust Server?

Read by the game's server browser, the tags AMP Powered Rust Server publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into AMP Powered Rust Server?

The manual route: launch Rust, F1, then client.connect 102.135.245.21:28019. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,615 players 11,847 servers online