Online 102.208.239.57:28015 checked 11m ago
draatman's Rust server
Connect
srv = rust.server("102.208.239.57:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 06:42 UTC13d ago | 0 | NaN | running | 0 |
| 1 | Thu 15 Oct, 19:06 UTC13d ago | 0 | NaN | 0.5 days | 0 |
| 2 | Fri 2 Oct, 16:16 UTC26d ago | 0 | NaN | 13.1 days | 0 |
| 3 | Tue 15 Sep, 20:19 UTC43d ago | 0 | NaN | 16.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 6738
- map
- Procedural Map
- size
- 4500
- seed
- 6738
Server
srv.info()- address
- 102.208.239.57:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 06:42 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 226/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 196/225 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 20/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 20/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 100/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does draatman's Rust server rank?
Rank #15,339 on seven-day player hours for draatman's Rust server, within the top 69% of all ranked servers.
What population does draatman's Rust server carry?
Current row: 0 players on draatman's Rust server, against 100 slots. Over the last seven days it averaged 0 players.
About the server
What does performance look like on draatman's Rust server?
Server fps over the last 48 hours averages 22; the floor is 5. Buildings, deployables and all else in the world took the count as high as 111,881 entities. Memory peaked at 3,224 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does draatman's Rust server run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by draatman's Rust server. The protocol has to match before you can join, and Steam does the updating.
How reliable is draatman's Rust server, and is it online now?
draatman's Rust server reports itself online at the current refresh. A restart about 4 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 129 of 168, 77%. Rust Data logged it first on 13 September 2026.
Where does draatman's Rust server sit?
For draatman's Rust server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 102.208.239.57:28015.
Map and rules
Which settings and rules does draatman's Rust server run?
You will not find a gather rate in the string draatman's Rust server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has draatman's Rust server loaded?
Size 4,500, seed 6738: the procedural map on draatman's Rust server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does draatman's Rust server wipe, and how often?
draatman's Rust server wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 13 days ago, and that is the one in play.
On draatman's Rust server, what happens on wipe day?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain draatman's Rust server?
The Rust Data lists that draatman's Rust server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on draatman's Rust server?
Read by the game's server browser, the tags draatman's Rust server publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to draatman's Rust server?
In Rust, F1 opens the console: type client.connect 102.208.239.57:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.