Rust Data

rustdata.spaceservers102.208.239.57:28016.ipynb

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Online 102.208.239.57:28015 checked 11m ago

draatman's Rust server

Connect

srv = rust.server("102.208.239.57:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69%
last wipe 13d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 06:42 UTC13d ago 0 NaN running 0
1 Thu 15 Oct, 19:06 UTC13d ago 0 NaN 0.5 days 0
2 Fri 2 Oct, 16:16 UTC26d ago 0 NaN 13.1 days 0
3 Tue 15 Sep, 20:19 UTC43d ago 0 NaN 16.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 6738
Map of draatman's Rust server
map
Procedural Map
size
4500
seed
6738
Open on RustMaps

Server

srv.info()
address
102.208.239.57:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 06:42 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average226/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average196/225
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average20/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average100/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does draatman's Rust server rank?

Rank #15,339 on seven-day player hours for draatman's Rust server, within the top 69% of all ranked servers.

What population does draatman's Rust server carry?

Current row: 0 players on draatman's Rust server, against 100 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on draatman's Rust server?

Server fps over the last 48 hours averages 22; the floor is 5. Buildings, deployables and all else in the world took the count as high as 111,881 entities. Memory peaked at 3,224 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does draatman's Rust server run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by draatman's Rust server. The protocol has to match before you can join, and Steam does the updating.

How reliable is draatman's Rust server, and is it online now?

draatman's Rust server reports itself online at the current refresh. A restart about 4 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 129 of 168, 77%. Rust Data logged it first on 13 September 2026.

Where does draatman's Rust server sit?

For draatman's Rust server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 102.208.239.57:28015.

Map and rules

Which settings and rules does draatman's Rust server run?

You will not find a gather rate in the string draatman's Rust server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has draatman's Rust server loaded?

Size 4,500, seed 6738: the procedural map on draatman's Rust server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does draatman's Rust server wipe, and how often?

draatman's Rust server wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 13 days ago, and that is the one in play.

On draatman's Rust server, what happens on wipe day?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain draatman's Rust server?

The Rust Data lists that draatman's Rust server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on draatman's Rust server?

Read by the game's server browser, the tags draatman's Rust server publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to draatman's Rust server?

In Rust, F1 opens the console: type client.connect 102.208.239.57:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,787 players 11,611 servers online