Rust Data

rustdata.spaceservers102.209.116.71:28016.ipynb

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Offline 102.209.116.71:28015 checked 27d ago

Hyper Layer Test

Connect

srv = rust.server("102.209.116.71:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,608 # top 70%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1684990273
Map of Hyper Layer Test
map
Procedural Map
size
3500
seed
1684990273
Open on RustMaps

Server

srv.info()
address
102.209.116.71:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 16:00 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average573/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average364/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average44/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average136/300

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Hyper Layer Test rank?

Rank #16,608 on seven-day player hours for Hyper Layer Test, within the top 70% of all ranked servers.

How full does Hyper Layer Test run?

Hyper Layer Test returns no live count at this refresh, having last been seen 27 days 11 hours ago.

Server facts

What Rust version does Hyper Layer Test run?

Rust network protocol 2633 and build 165217 on Windows is what Hyper Layer Test runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Hyper Layer Test, and is it online now?

Offline now for Hyper Layer Test, last seen 27 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 30 September 2026.

Which location does Hyper Layer Test run from?

For Hyper Layer Test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 102.209.116.71:28015.

Rules, settings, map

What rules and settings are recorded for Hyper Layer Test?

You will not find a gather rate in the string Hyper Layer Test. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has Hyper Layer Test selected?

Size 3,500, seed 1684990273: the procedural map on Hyper Layer Test, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Hyper Layer Test wipe, and on what schedule?

The record for Hyper Layer Test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 28 days 5 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain Hyper Layer Test?

These Rust Data lists include Hyper Layer Test: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Hyper Layer Test hold?

The game's server browser reads these tags from Hyper Layer Test: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Hyper Layer Test?

The manual route: launch Rust, F1, then client.connect 102.209.116.71:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://hyperlayer.net is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,437 players 11,810 servers online