Rust Data

rustdata.spaceservers102.216.78.49:28017.ipynb

Run all rust-data · live

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Offline 102.216.78.49:28015 checked 20d ago

PureDMABuckleShoe

Connect

srv = rust.server("102.216.78.49:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #13,697 # top 62%
last wipe 26d ago # no schedule published
next wipe 8d 17h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
08d 17hThu 5 Nov, 19:00 UTCFW force wipe
136d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 20:59 UTC FW26d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
102.216.78.49:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:59 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average352/425
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average22/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average41/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average144/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average63/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average65/100

Quick answers

From the figures on this page.

Player counts

What position does PureDMABuckleShoe take in the server rankings?

Rank #13,697 on seven-day player hours for PureDMABuckleShoe, within the top 62% of all ranked servers.

How full does PureDMABuckleShoe run?

The current row shows PureDMABuckleShoe offline; the last response was 20 days 7 hours ago.

Server facts

What Rust version does PureDMABuckleShoe run?

Version Rust network protocol 2634 and build 167058 on Windows is reported by PureDMABuckleShoe. The protocol has to match before you can join, and Steam does the updating.

How reliable is PureDMABuckleShoe, and is it up?

Offline now for PureDMABuckleShoe, last seen 20 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 17 September 2026.

Which location does PureDMABuckleShoe run from?

There is no region published for PureDMABuckleShoe. Rust Data does not look up where the machine stands; it shows where a server says it is. 102.216.78.49:28015 is its address.

Map and rules

Which settings and rules does PureDMABuckleShoe run?

The name PureDMABuckleShoe carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. The VAC field reads off.

Which map has PureDMABuckleShoe loaded?

The game generates its map: procedural, on PureDMABuckleShoe.

Wipe schedule

When does PureDMABuckleShoe wipe, and on what schedule?

The only wipe PureDMABuckleShoe takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 26 days 4 hours ago.

On PureDMABuckleShoe, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags and filters

Where does PureDMABuckleShoe appear among Rust Data lists and filters?

The Rust Data lists that PureDMABuckleShoe fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on PureDMABuckleShoe hold?

The game's server browser reads these tags from PureDMABuckleShoe: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into PureDMABuckleShoe?

In Rust, F1 opens the console: type client.connect 102.216.78.49:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167058
Build Recorded game build: 167058.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,284 players 11,675 servers online