Offline AF 102.39.113.136:28015 checked 8d ago
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
Connect
srv = rust.server("102.39.113.136:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 69% in AF. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 29 October, 16:51 UTC, in 1h. # Biweekly: 14 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 141595
- map
- Procedural Map
- size
- 3500
- seed
- 141595
Server
srv.info()- address
- 102.39.113.136:28015
- region
- AF
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 16:51 UTC
- hostname
- –
- first seen
- 19 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Intoxicated ZA Vanilla 1 - Wipe soon | AF · groups of 8+ · biweekly · 7 on average | 14/100 |
| 1 | Intoxicated ZA Vanilla 3 - 01 Oct | AF · groups of 8+ · monthly · 18 on average | 13/150 |
| 2 | ServerZ Rust Monthly ZA | AF · groups of 8+ · monthly · 1 on average | 0/50 |
| 3 | Voodoo ZA | AF · groups of 8+ · monthly · 1 on average | 0/100 |
| 4 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 15/100 |
| 5 | [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 15 on average | 16/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | rank?
Player hours over the last seven days: #15,432 for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, #22 in Africa, within the top 69% of the ranked set.
How many players does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hold at once?
The current row shows [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | offline; the last response was 8 days ago.
About the server
What is the Rust version on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Rust network protocol 2634 and build 167781 on Windows is what [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, and is it online now?
The latest sample has [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | offline, with a last sighting 8 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 19 October 2026.
In which location is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hosted?
In Africa, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | lists itself, using the AF tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 102.39.113.136:28015.
Map and rules
Which rules apply on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, and what settings?
No gather rate appears in the name: [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | loaded?
Size 3,500, seed 141595: the procedural map on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe, and how often?
An estimate from biweekly: 14 days after its last wipe gives [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s next wipe. The schedule puts the next wipe on Thursday 29 October at 16:51 UTC. The world it runs now was generated 13 days 22 hours ago. The tags list a two-weekly wipe cycle.
Lists and tags
Which lists on Rust Data hold [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, and which filters?
On Rust Data, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the server tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
These tags are published by [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; AF (Africa): Africa is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
In Rust, F1 opens the console: type client.connect 102.39.113.136:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/cDHcf229qe.
