Rust Data

rustdata.spaceservers102.39.113.136:28017.ipynb

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Offline AF 102.39.113.136:28015 checked 8d ago

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

biweekly wipes moddedcarbon

Connect

srv = rust.server("102.39.113.136:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,432 # top 69% · #22 in AF
last wipe 13d ago # biweekly schedule
next wipe 1h # Thu 29 Oct, 16:51 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers, top 69% in AF. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 29 October, 16:51 UTC, in 1h. # Biweekly: 14 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 141595
Map of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
map
Procedural Map
size
3500
seed
141595
Open on RustMaps

Server

srv.info()
address
102.39.113.136:28015
region
AF
max players
50
group limit
8, the default
wipe schedule
biweekly
last wipe
15 Oct 2026, 16:51 UTC
hostname
–
first seen
19 Oct 2026

About this server · in its own words

print(srv.description)
No Kill on Sight ( Bubbles indicate PVP and RP Area) Solo/Duo Only Added NPCs at Monuments Raid Times Roleplay Zone *Raid Times:Sunday - Friday 18:00 to 21:59 Saturday 18:00 to 23:59 *If it says PVP its PVP...You and The One you want to attack must be in PVP unless its Oil, cargo, Airdrop or a Event you don't want to get involved stay away or get away. *RolePlay is NO-PVP and Raid Free Area. Stick to it(NPCs CAN STILL RAID YOU!!!) You are Role play or PVP not both.(both bases will be deleted if you do it. RP is not allowed to Raid other players. *Sort a KOS out by yourself before reporting it to Admin. Reporting: Post a Screenshot of the Map and Combat log in discord under KOS Report.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Intoxicated ZA Vanilla 1 - Wipe soonAF · groups of 8+ · biweekly · 7 on average14/100
1Intoxicated ZA Vanilla 3 - 01 OctAF · groups of 8+ · monthly · 18 on average13/150
2ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 1 on average0/50
3Voodoo ZAAF · groups of 8+ · monthly · 1 on average0/100
4Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average15/100
5[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 15 on average16/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | rank?

Player hours over the last seven days: #15,432 for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, #22 in Africa, within the top 69% of the ranked set.

How many players does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hold at once?

The current row shows [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | offline; the last response was 8 days ago.

About the server

What is the Rust version on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Rust network protocol 2634 and build 167781 on Windows is what [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, and is it online now?

The latest sample has [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | offline, with a last sighting 8 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 19 October 2026.

In which location is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hosted?

In Africa, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | lists itself, using the AF tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 102.39.113.136:28015.

Map and rules

Which rules apply on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, and what settings?

No gather rate appears in the name: [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | loaded?

Size 3,500, seed 141595: the procedural map on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe, and how often?

An estimate from biweekly: 14 days after its last wipe gives [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s next wipe. The schedule puts the next wipe on Thursday 29 October at 16:51 UTC. The world it runs now was generated 13 days 22 hours ago. The tags list a two-weekly wipe cycle.

Lists and tags

Which lists on Rust Data hold [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, and which filters?

On Rust Data, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the server tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

These tags are published by [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; AF (Africa): Africa is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

In Rust, F1 opens the console: type client.connect 102.39.113.136:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/cDHcf229qe.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Region

AF
Africa Africa is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,510 players 11,847 servers online