Offline 102.39.118.251:28035 checked 29d ago
[ZA]Madhouse Staging
Connect
srv = rust.server("102.39.118.251:28037")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 3486489
- map
- Procedural Map
- size
- 3500
- seed
- 3486489
Server
srv.info()- address
- 102.39.118.251:28035
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 28 Sep 2026, 11:17 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Intoxicated ZA Vanilla 3 - 01 Oct | AF · groups of 8+ · monthly · 18 on average | 20/150 |
| 1 | ServerZ Rust Monthly ZA | AF · groups of 8+ · monthly · 1 on average | 4/50 |
| 2 | Voodoo ZA | AF · groups of 8+ · monthly · 1 on average | 2/100 |
| 3 | Intoxicated ZA Vanilla 1 - 29 Oct - Just wiped | AF · groups of 8+ · biweekly · 7 on average | 56/100 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 51/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 138/700 |
Quick answers
From the figures on this page.
Population
What position does [ZA]Madhouse Staging take in the server rankings?
Player hours over seven days put [ZA]Madhouse Staging at #16,757, in the top 70% of the ranked set.
What population does [ZA]Madhouse Staging carry?
[ZA]Madhouse Staging returns no live count at this refresh, having last been seen 29 days 1 hours ago.
Server data
Which Rust version is [ZA]Madhouse Staging on?
Version Rust network protocol 2634 and build 166257 on Windows is reported by [ZA]Madhouse Staging. Steam updates your game for you, but the protocol must match to join.
How reliable is [ZA]Madhouse Staging, and is it online now?
The latest sample has [ZA]Madhouse Staging offline, with a last sighting 29 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 28 September 2026.
Where does [ZA]Madhouse Staging sit?
Its name points to Africa, but [ZA]Madhouse Staging publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 102.39.118.251:28035.
Map and rules
Which rules apply on [ZA]Madhouse Staging, and what settings?
The name [ZA]Madhouse Staging carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.
Which map has [ZA]Madhouse Staging loaded?
Size 3,500, seed 3486489: the procedural map on [ZA]Madhouse Staging, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does [ZA]Madhouse Staging wipe, and on what schedule?
An estimate from the force wipe gives [ZA]Madhouse Staging's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 31 days 9 hours ago. A monthly wipe schedule is published in its tags.
Tags and filters
Which lists on Rust Data hold [ZA]Madhouse Staging, and which filters?
On Rust Data, [ZA]Madhouse Staging appears in these lists: Modded Rust servers. It appears under these filters on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [ZA]Madhouse Staging hold?
The game's server browser reads these tags from [ZA]Madhouse Staging: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166257 (Build): Recorded game build: 166257; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into [ZA]Madhouse Staging?
In Rust, F1 opens the console: type client.connect 102.39.118.251:28035. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/cDHcf229qe is the website recorded for it.
