Rust Data

rustdata.spaceservers102.39.118.251:28037.ipynb

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Offline 102.39.118.251:28035 checked 29d ago

[ZA]Madhouse Staging

monthly wipes moddedcarbon

Connect

srv = rust.server("102.39.118.251:28037")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #16,757 # top 70%
last wipe 31d ago # monthly schedule
next wipe 6d 22h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 3486489
Map of [ZA]Madhouse Staging
map
Procedural Map
size
3500
seed
3486489
Open on RustMaps

Server

srv.info()
address
102.39.118.251:28035
region
–
max players
20
group limit
8, the default
wipe schedule
monthly
last wipe
28 Sep 2026, 11:17 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Intoxicated ZA Vanilla 3 - 01 OctAF · groups of 8+ · monthly · 18 on average20/150
1ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 1 on average4/50
2Voodoo ZAAF · groups of 8+ · monthly · 1 on average2/100
3Intoxicated ZA Vanilla 1 - 29 Oct - Just wipedAF · groups of 8+ · biweekly · 7 on average56/100
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average51/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average138/700

Quick answers

From the figures on this page.

Population

What position does [ZA]Madhouse Staging take in the server rankings?

Player hours over seven days put [ZA]Madhouse Staging at #16,757, in the top 70% of the ranked set.

What population does [ZA]Madhouse Staging carry?

[ZA]Madhouse Staging returns no live count at this refresh, having last been seen 29 days 1 hours ago.

Server data

Which Rust version is [ZA]Madhouse Staging on?

Version Rust network protocol 2634 and build 166257 on Windows is reported by [ZA]Madhouse Staging. Steam updates your game for you, but the protocol must match to join.

How reliable is [ZA]Madhouse Staging, and is it online now?

The latest sample has [ZA]Madhouse Staging offline, with a last sighting 29 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 28 September 2026.

Where does [ZA]Madhouse Staging sit?

Its name points to Africa, but [ZA]Madhouse Staging publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 102.39.118.251:28035.

Map and rules

Which rules apply on [ZA]Madhouse Staging, and what settings?

The name [ZA]Madhouse Staging carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.

Which map has [ZA]Madhouse Staging loaded?

Size 3,500, seed 3486489: the procedural map on [ZA]Madhouse Staging, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does [ZA]Madhouse Staging wipe, and on what schedule?

An estimate from the force wipe gives [ZA]Madhouse Staging's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 31 days 9 hours ago. A monthly wipe schedule is published in its tags.

Tags and filters

Which lists on Rust Data hold [ZA]Madhouse Staging, and which filters?

On Rust Data, [ZA]Madhouse Staging appears in these lists: Modded Rust servers. It appears under these filters on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on [ZA]Madhouse Staging hold?

The game's server browser reads these tags from [ZA]Madhouse Staging: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166257 (Build): Recorded game build: 166257; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into [ZA]Madhouse Staging?

In Rust, F1 opens the console: type client.connect 102.39.118.251:28035. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/cDHcf229qe is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166257,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players Slot count: 20.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166257
Build Recorded game build: 166257.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,516 players 11,835 servers online