Online 103.1.213.69:28015 checked 9m ago
[AUS] Rust in Peace
Connect
srv = rust.server("103.1.213.69:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 17 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:34 UTC FW27d ago | 10 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4750 · seed 156157
- map
- Procedural Map
- size
- 4750
- seed
- 156157
Server
srv.info()- address
- 103.1.213.69:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:34 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | vanilla + | OC · groups of 16+ · monthly · 1 on average | 0/75 |
| 1 | Rustafied.com - AU Main | OC · groups of 16+ · weekly · 147 on average | 547/150 |
| 2 | Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 120 on average | 82/100 |
| 3 | Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 60 on average | 77/150 |
| 4 | Rustafied.com - AU Long | OC · groups of 16+ · monthly · 31 on average | 21/100 |
| 5 | Rustafied.com - AU Friday | OC · groups of 16+ · weekly · 29 on average | 6/100 |
Quick answers
From the figures on this page.
Population
What position does [AUS] Rust in Peace take in the server rankings?
Rank #3,773 on seven-day player hours for [AUS] Rust in Peace, within the top 17% of all ranked servers.
What population does [AUS] Rust in Peace carry?
Current row: 0 players on [AUS] Rust in Peace, against 50 slots. Over the last seven days it averaged 1 players and peaked at 6. The 48-hour sample puts the busiest hour at 08:00 UTC, averaging 2 players.
Server facts
How smoothly does [AUS] Rust in Peace run?
Server fps over the last 48 hours averages 71; the floor is 54. The entity count peaked at 158,838, covering buildings, deployables and the rest of the world. The memory field tops out at 4,105 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is [AUS] Rust in Peace on?
Rust network protocol 2635 and build 168909 on Windows is what [AUS] Rust in Peace runs. Steam updates your game for you, but the protocol must match to join.
How reliable is [AUS] Rust in Peace, and is it online now?
The current sample puts [AUS] Rust in Peace online. A restart about 10 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does [AUS] Rust in Peace run from?
The name of [AUS] Rust in Peace points to Oceania, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 103.1.213.69:28015 is its address.
Map and rules
What rules and settings are recorded for [AUS] Rust in Peace?
The name [AUS] Rust in Peace carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has [AUS] Rust in Peace loaded?
The game generates the map on [AUS] Rust in Peace: procedural, size 4,750, seed 156157. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does [AUS] Rust in Peace wipe, and on what schedule?
A single wipe each month, the force wipe, is all [AUS] Rust in Peace does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 9 hours ago, and that is the one in play.
On [AUS] Rust in Peace, what happens on wipe day?
Across recent wipes the busiest point averaged 10 players. 17 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does [AUS] Rust in Peace appear among Rust Data lists and filters?
These Rust Data lists include [AUS] Rust in Peace: Oceania Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on [AUS] Rust in Peace hold?
These tags are published by [AUS] Rust in Peace and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to [AUS] Rust in Peace?
Enter client.connect 103.1.213.69:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/ZauXSQXDFq.