Offline 103.100.211.184:28015 checked 31d ago
ServerHub Test
Connect
srv = rust.server("103.100.211.184:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 103.100.211.184:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Sep 2026, 13:20 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 169/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 121/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 17/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 18/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 29/200 |
Quick answers
From the figures on this page.
Population
How does ServerHub Test compare in the rankings?
Rank #16,964 on seven-day player hours for ServerHub Test, within the top 71% of all ranked servers.
How full does ServerHub Test run?
Offline now for ServerHub Test, with the last sample 31 days 12 hours ago.
About the server
What Rust version does ServerHub Test run?
Rust network protocol 2633 and build 165217 on Windows is what ServerHub Test runs. Joining needs the same protocol on your game; Steam handles the update.
Is ServerHub Test up, and what does its uptime show?
Offline now for ServerHub Test, last seen 31 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 27 September 2026.
Which location does ServerHub Test run from?
For ServerHub Test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.100.211.184:28015.
Map and rules
Which settings and rules does ServerHub Test run?
You will not find a gather rate in the string ServerHub Test. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has ServerHub Test loaded?
A procedural map runs on ServerHub Test, generated by the game.
Wipe schedule
When does ServerHub Test wipe, and how often?
The record for ServerHub Test holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 31 days 13 hours ago, and that is the one in play.
Lists and tags
Where does ServerHub Test appear among Rust Data lists and filters?
The Rust Data lists that ServerHub Test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on ServerHub Test?
The game's server browser reads these tags from ServerHub Test: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into ServerHub Test?
The manual route: launch Rust, F1, then client.connect 103.100.211.184:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.