Offline 103.106.88.138:28015 checked 37d ago
#1 Rust Server Tool
Connect
srv = rust.server("103.106.88.138:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 16 Sep, 10:29 UTC43d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 103.106.88.138:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 16 Sep 2026, 10:29 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 7/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 23/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 85 on average | 4/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 80 on average | 12/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 77 on average | 22/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 74 on average | 63/1000 |
Quick answers
From the figures on this page.
Population data
How does #1 Rust Server Tool compare in the rankings?
Player hours over seven days put #1 Rust Server Tool at #15,460, in the top 67% of the ranked set.
How full does #1 Rust Server Tool run?
#1 Rust Server Tool returns no live count at this refresh, having last been seen 37 days 7 hours ago.
About the server
What is the Rust version on #1 Rust Server Tool?
The build is Rust network protocol 2633 and build 163794 on Windows, run by #1 Rust Server Tool. Joining needs the same protocol on your game; Steam handles the update.
Is #1 Rust Server Tool up, and what does its uptime show?
Offline now for #1 Rust Server Tool, last seen 37 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 15 September 2026.
In which location is #1 Rust Server Tool hosted?
No region is published by #1 Rust Server Tool. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 103.106.88.138:28015.
Rules, settings, map
Which settings and rules does #1 Rust Server Tool run?
The name #1 Rust Server Tool carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has #1 Rust Server Tool selected?
A procedural map runs on #1 Rust Server Tool, generated by the game.
Wipe data
When does #1 Rust Server Tool wipe, and how often?
The only wipe #1 Rust Server Tool takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 43 days 16 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
On #1 Rust Server Tool, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Where does #1 Rust Server Tool appear among Rust Data lists and filters?
These Rust Data lists include #1 Rust Server Tool: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on #1 Rust Server Tool?
These tags are published by #1 Rust Server Tool and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to #1 Rust Server Tool?
Enter client.connect 103.106.88.138:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.