Rust Data

rustdata.spaceservers103.15.236.150:25671.ipynb

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Online 103.15.236.150:25670 checked 11m ago

Vladimirr's-ChillZone

Connect

srv = rust.server("103.15.236.150:25671")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,310 # top 69%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 17:10 UTC26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 50000
Map of Vladimirr's-ChillZone
map
Procedural Map
size
3500
seed
50000
Open on RustMaps

Server

srv.info()
address
103.15.236.150:25670
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 17:10 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average341/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average449/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average974/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average48/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average992/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average52/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Vladimirr's-ChillZone rank?

Player hours over seven days put Vladimirr's-ChillZone at #15,310, in the top 69% of the ranked set.

How many players does Vladimirr's-ChillZone hold at once?

Current row: 0 players on Vladimirr's-ChillZone, against 40 slots. Over the last seven days it averaged 0 players.

Server facts

How well does Vladimirr's-ChillZone perform?

Server fps over the last 48 hours averages 183; the floor is 26. Entity numbers reached 67,330, and that includes buildings, deployables and the rest. A high of 4,237 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Vladimirr's-ChillZone?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Vladimirr's-ChillZone. The protocol has to match before you can join, and Steam does the updating.

How reliable is Vladimirr's-ChillZone, and is it online now?

Online is the state at the latest refresh for Vladimirr's-ChillZone. The uptime it reports puts the last restart about 31 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 3 October 2026.

Where does Vladimirr's-ChillZone sit?

There is no region published for Vladimirr's-ChillZone. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.15.236.150:25670.

Settings and map

What rules and settings are recorded for Vladimirr's-ChillZone?

You will not find a gather rate in the string Vladimirr's-ChillZone. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on Vladimirr's-ChillZone?

The game generates the map on Vladimirr's-ChillZone: procedural, size 3,500, seed 50000. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Vladimirr's-ChillZone wipe, and on what schedule?

Too few wipes are on record for Vladimirr's-ChillZone to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 1 hours ago.

On Vladimirr's-ChillZone, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does Vladimirr's-ChillZone appear among Rust Data lists and filters?

These Rust Data lists include Vladimirr's-ChillZone: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Vladimirr's-ChillZone hold?

The game's server browser reads these tags from Vladimirr's-ChillZone: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Vladimirr's-ChillZone?

The manual route: launch Rust, F1, then client.connect 103.15.236.150:25670. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,807 players 11,892 servers online