Rust Data

rustdata.spaceservers103.15.236.194:28016.ipynb

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Online 103.15.236.194:28015 checked 8m ago

Hound AUS 10X /Raidable Bases

10x moddedoxide

Connect

srv = rust.server("103.15.236.194:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak 1
rank #15,011 # top 67%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct22 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 01:30 UTC12d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 98745456
Map of Hound AUS 10X /Raidable Bases
map
Procedural Map
size
5000
seed
98745456
Open on RustMaps

Server

srv.info()
address
103.15.236.194:28015
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 01:30 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average79/150
1RustForNoobs.com | 10x | Clans | No BPs |x10 AU | KitsOC · groups of 32+ · 10x · weekly · 1 on average0/100
2WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEOC · groups of 40+ · 5x · weekly · 3 on average3/100
3AU Satans Killzone 5x PvP/PvE | Skill Tree |OC · groups of 8+ · 5x · monthly · 1 on average1/125
4[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average4/75
5[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average19/75

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Hound AUS 10X /Raidable Bases rank?

Over the last seven days Hound AUS 10X /Raidable Bases sits at #15,011 on player hours, in the top 67% of ranked servers.

What population does Hound AUS 10X /Raidable Bases carry?

Hound AUS 10X /Raidable Bases reports 0 players at this refresh, with 75 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 12:00 UTC is the busiest, at 0 players.

About the server

How smoothly does Hound AUS 10X /Raidable Bases run?

The 48-hour average is 112 server fps, with a low of 76. The entity count peaked at 139,095, covering buildings, deployables and the rest of the world. The memory field tops out at 6,178 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Hound AUS 10X /Raidable Bases on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Hound AUS 10X /Raidable Bases. Steam updates your game for you, but the protocol must match to join.

How reliable is Hound AUS 10X /Raidable Bases, and is it online now?

Online is the state at the latest refresh for Hound AUS 10X /Raidable Bases. The uptime it reports puts the last restart about 25 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Hound AUS 10X /Raidable Bases sit?

Its name points to Oceania, but Hound AUS 10X /Raidable Bases publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 103.15.236.194:28015 is its address.

Map and rules

What rules and settings are recorded for Hound AUS 10X /Raidable Bases?

Gather sits at 10x, read from the server's own name: Hound AUS 10X /Raidable Bases. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Hound AUS 10X /Raidable Bases loaded?

Hound AUS 10X /Raidable Bases runs a procedural map of size 5,000 with seed 98745456, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Hound AUS 10X /Raidable Bases wipe, and how often?

A rhythm cannot be read from the wipes of Hound AUS 10X /Raidable Bases on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 12 days 9 hours ago, and that is the one in play.

On Hound AUS 10X /Raidable Bases, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.

Tags, lists

Where does Hound AUS 10X /Raidable Bases appear among Rust Data lists and filters?

The Rust Data lists that Hound AUS 10X /Raidable Bases fits are: Oceania Rust servers, Modded Rust servers and 10x Rust servers: the live sample. Under these filters on the server list, it is listed: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

How should you read the server tags on Hound AUS 10X /Raidable Bases?

The game's server browser reads these tags from Hound AUS 10X /Raidable Bases: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): 75 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Hound AUS 10X /Raidable Bases?

Enter client.connect 103.15.236.194:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players 75 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,183 players 11,718 servers online