Rust Data

rustdata.spaceservers103.15.237.109:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 103.15.237.109:28015 checked 14d ago

[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W

weekly wipes moddedoxide

Connect

srv = rust.server("103.15.237.109:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,205 # top 70%
last wipe 16d ago # weekly schedule
next wipe 4d 14h # Mon 2 Nov, 18:11 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Monday 2 November, 18:11 UTC, in 4d 14h. # Its weekly schedule tag · low confidence

usual gap26.6 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

inatkind
04d 14hMon 2 Nov, 18:11 UTCwipe
17d 15hThu 5 Nov, 19:00 UTCFW force wipe
211d 14hMon 9 Nov, 18:11 UTCwipe
318d 14hMon 16 Nov, 18:11 UTCwipe
425d 14hMon 23 Nov, 18:11 UTCwipe
532d 14hMon 30 Nov, 18:11 UTCwipe
635d 15hThu 3 Dec, 19:00 UTCFW force wipe
739d 14hMon 7 Dec, 18:11 UTCwipe

The first 48 hours of its last wipes

Mon 12 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 18:11 UTC16d ago 0 NaN running 0
1 Wed 16 Sep, 03:02 UTC43d ago 2 halved by day 2 26.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1400868650
Map of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W
map
Custom Map
size
3000
seed
1400868650

Server

srv.info()
address
103.15.237.109:28015
region
–
max players
40
group limit
8, the default
wipe schedule
weekly
last wipe
12 Oct 2026, 18:11 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
•• ENCOUNTER BUGS ••• NEW SERVER NEED ADMINS WELCOME TO KILLZONE — THE AU/OCE BATTLEFIELD • Fast-paced Australian Rust PvP. • 25X gathering and boosted loot • Instant crafting and no blueprint grind • Massive raids and explosive combat • Rankings & long-term progression • Clans progression plus solo Rankings •/s shop accessible anywhere • Kits events and battlefield rewards • No pay-to-win • FOR THE PLAYERS • RAID. KILL. REBUILD. REPEAT.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustedWorld AU 100x|PVP|No BPs|MyMini|Hourly Events|SkinsOC · groups of 8+ · 100x · weekly · 2 on average1/100
1BattleServer x10000000000 (10B) |AU|PVP|KITS|TELEPORTS|MYMINI|OC · groups of 8+ · 1e+10x · 1 on average1/50
2【极光】100000000倍|枪战|礼包|建造|新手入门EA · groups of 16+ · 19 on average24/200
3【星云】10000倍|爆枪|秒造|全解|礼包|新手入门EA · groups of 16+ · 15 on average18/200
4ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average3/100
5RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10EU · groups of 50+ · 5x · weekly · 184 on average37/100

Quick answers

From the figures on this page.

Population

What position does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W take in the server rankings?

Over the last seven days [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W sits at #15,205 on player hours, in the top 70% of ranked servers.

What population does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W carry?

The current row shows [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W offline; the last response was 14 days 18 hours ago.

Server data

What is the Rust version on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

The build is Rust network protocol 2634 and build 167584 on Linux, run by [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W. Steam updates your game for you, but the protocol must match to join.

How reliable is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, and is it online now?

Offline now for [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, last seen 14 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Where does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W sit?

Its name points to Oceania, but [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 103.15.237.109:28015 is its address.

Map and rules

Which rules apply on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, and what settings?

No gather rate appears in the name: [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W. No custom cap; the default of 8 players per group stands. Game mode battlefield, with this note: fast PvP, kits supplied, rates high. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W loaded?

The game generates the map on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W: procedural, size 3,000, seed 1400868650. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipe schedule

When does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W wipe, and how often?

The prediction follows the tag, because [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W's wipes on record are too few to confirm the schedule. Monday 2 November at 18:11 UTC is when the next wipe is due. A new world was started 16 days 9 hours ago, and that is the one in play. The tags list wipes as weekly.

What is wipe day on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 2.

Lists and tags

Where does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W appear among Rust Data lists and filters?

The Rust Data lists that [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W fits are: Oceania Rust servers, Modded Rust servers and Rust battlefield servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meanings do the tags on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W hold?

These tags are published by [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): The server runs build 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^i (Battlefield): High rates and kits, for fast PvP; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

The manual route: launch Rust, F1, then client.connect 103.15.237.109:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,^w,^i,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167584
Build The server runs build 167584.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^i
Battlefield High rates and kits, for fast PvP.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,835 players 11,681 servers online