Rust Data

rustdata.spaceservers103.15.237.143:23827.ipynb

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Online 103.15.237.143:23826 checked 11m ago

Project Z 3X

3x biweekly wipes moddedoxide

Connect

srv = rust.server("103.15.237.143:23827")
print(srv.connect_command)

Right now

srv.summary()
players now 1/75 # 1% full
7-day average 0 # peak 1
rank #15,012 # top 67%
last wipe 25d ago # biweekly schedule
next wipe 2d 9h # Sun 1 Nov, 03:51 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Sunday 1 November, 03:51 UTC, in 2d 9h. # Its biweekly schedule tag · low confidence

wipe-day peak3players, last three wipes

Coming wipes

inatkind
02d 9hSun 1 Nov, 03:51 UTCwipe
17d 1hThu 5 Nov, 19:00 UTCFW force wipe
216d 9hSun 15 Nov, 03:51 UTCwipe
330d 9hSun 29 Nov, 03:51 UTCwipe
435d 1hThu 3 Dec, 19:00 UTCFW force wipe
544d 9hSun 13 Dec, 03:51 UTCwipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 03:51 UTC25d ago 3 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 13698755
Map of Project Z 3X
map
Procedural Map
size
3000
seed
13698755
Open on RustMaps

Server

srv.info()
address
103.15.237.143:23826
region
–
max players
75
group limit
8, the default
wipe schedule
biweekly
last wipe
4 Oct 2026, 03:51 UTC
hostname
–
first seen
3 Oct 2026

About this server · in its own words

print(srv.description)
Project Z Welcome to Project Z — the ultimate anime-styled Rust experience. Survive the harsh wasteland, build unraidable fortresses, and dominate your rivals. Friendly community, active staff, and optimized performance for smooth PVP. ✦ Max Team: Max 6 (Clans) ✦ Map Size: 3000 ✦ Wipe Schedule: Bi-Weekly (Every 2 Weeks) No toxicity tolerated. Join our community and stay updated on wipes! Discord: https://discord.gg/msay6esD9a

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 129 on average151/150
1HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 121 on average34/100
2AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 105 on average29/100
3AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 11 on average3/150
4theBest | X3 | TP | SETHOME | NOLIMITgroups of 8+ · 3x · biweekly · 3 on average10/100
5Bestrust X3 Solo/Duo/Trio - Weekly | JUST WIPEDEU · groups of 8+ · 3x · biweekly · 2 on average2/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Project Z 3X rank?

Rank #15,012 on seven-day player hours for Project Z 3X, within the top 67% of all ranked servers.

What population does Project Z 3X carry?

Current row: 1 players on Project Z 3X, against 75 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 16:00 UTC, mean 0 players.

About the server

What does performance look like on Project Z 3X?

The 48-hour average is 199 server fps, with a low of 158. The entity count peaked at 47,412, covering buildings, deployables and the rest of the world. Memory peaked at 4,486 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Project Z 3X on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Project Z 3X. The protocol has to match before you can join, and Steam does the updating.

How reliable is Project Z 3X, and is it up?

Project Z 3X reports itself online at the current refresh. A restart about 5 days 14 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 3 October 2026.

Where does Project Z 3X sit?

For Project Z 3X, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 103.15.237.143:23826 is its address.

Settings and map

Which settings and rules does Project Z 3X run?

Gather sits at 3x, read from the server's own name: Project Z 3X. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Project Z 3X selected?

Size 3,000, seed 13698755: the procedural map on Project Z 3X, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Project Z 3X wipe, and on what schedule?

Too few wipes are on record for Project Z 3X to confirm its schedule, so the tag drives the prediction. Sunday 1 November at 03:51 UTC is when the next wipe is due. The world it runs now was generated 25 days 14 hours ago. A fortnightly wipe schedule is published in its tags.

On Project Z 3X, what happens on wipe day?

The average peak over recent wipes is 3 players. 26 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold Project Z 3X, and which filters?

These Rust Data lists include Project Z 3X: Modded Rust servers and 3x Rust servers, filtered live. Under these filters on the server list, it is listed: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

How should you read the server tags on Project Z 3X?

These tags are published by Project Z 3X and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): 75 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Project Z 3X?

In Rust, F1 opens the console: type client.connect 103.15.237.143:23826. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players 75 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,621 players 11,897 servers online