Online 103.15.237.143:23826 checked 11m ago
Project Z 3X
Connect
srv = rust.server("103.15.237.143:23827")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Sunday 1 November, 03:51 UTC, in 2d 9h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 2d 9h | Sun 1 Nov, 03:51 UTC | wipe |
| 1 | 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 16d 9h | Sun 15 Nov, 03:51 UTC | wipe |
| 3 | 30d 9h | Sun 29 Nov, 03:51 UTC | wipe |
| 4 | 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 44d 9h | Sun 13 Dec, 03:51 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 03:51 UTC25d ago | 3 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 13698755
- map
- Procedural Map
- size
- 3000
- seed
- 13698755
Server
srv.info()- address
- 103.15.237.143:23826
- region
- –
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 4 Oct 2026, 03:51 UTC
- hostname
- –
- first seen
- 3 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 129 on average | 151/150 |
| 1 | HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 121 on average | 34/100 |
| 2 | AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 105 on average | 29/100 |
| 3 | AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 11 on average | 3/150 |
| 4 | theBest | X3 | TP | SETHOME | NOLIMIT | groups of 8+ · 3x · biweekly · 3 on average | 10/100 |
| 5 | Bestrust X3 Solo/Duo/Trio - Weekly | JUST WIPED | EU · groups of 8+ · 3x · biweekly · 2 on average | 2/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Project Z 3X rank?
Rank #15,012 on seven-day player hours for Project Z 3X, within the top 67% of all ranked servers.
What population does Project Z 3X carry?
Current row: 1 players on Project Z 3X, against 75 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 16:00 UTC, mean 0 players.
About the server
What does performance look like on Project Z 3X?
The 48-hour average is 199 server fps, with a low of 158. The entity count peaked at 47,412, covering buildings, deployables and the rest of the world. Memory peaked at 4,486 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Project Z 3X on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Project Z 3X. The protocol has to match before you can join, and Steam does the updating.
How reliable is Project Z 3X, and is it up?
Project Z 3X reports itself online at the current refresh. A restart about 5 days 14 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 3 October 2026.
Where does Project Z 3X sit?
For Project Z 3X, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 103.15.237.143:23826 is its address.
Settings and map
Which settings and rules does Project Z 3X run?
Gather sits at 3x, read from the server's own name: Project Z 3X. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Project Z 3X selected?
Size 3,000, seed 13698755: the procedural map on Project Z 3X, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Project Z 3X wipe, and on what schedule?
Too few wipes are on record for Project Z 3X to confirm its schedule, so the tag drives the prediction. Sunday 1 November at 03:51 UTC is when the next wipe is due. The world it runs now was generated 25 days 14 hours ago. A fortnightly wipe schedule is published in its tags.
On Project Z 3X, what happens on wipe day?
The average peak over recent wipes is 3 players. 26 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold Project Z 3X, and which filters?
These Rust Data lists include Project Z 3X: Modded Rust servers and 3x Rust servers, filtered live. Under these filters on the server list, it is listed: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
How should you read the server tags on Project Z 3X?
These tags are published by Project Z 3X and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): 75 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Project Z 3X?
In Rust, F1 opens the console: type client.connect 103.15.237.143:23826. Launch Rust on this page does the same by opening the game through Steam and connecting.
