Offline 103.15.237.147:23548 checked 8d ago
A Shockbyte x Discord Production Rust Server
Connect
srv = rust.server("103.15.237.147:23549")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 103.15.237.147:23548
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 23:33 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 194/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 176/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 16/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 98/200 |
Quick answers
From the figures on this page.
Population data
What position does A Shockbyte x Discord Production Rust Server take in the server rankings?
Rank #15,375 on seven-day player hours for A Shockbyte x Discord Production Rust Server, within the top 70% of all ranked servers.
What population does A Shockbyte x Discord Production Rust Server carry?
Offline now for A Shockbyte x Discord Production Rust Server, with the last sample 8 days 16 hours ago.
About the server
What is the Rust version on A Shockbyte x Discord Production Rust Server?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is A Shockbyte x Discord Production Rust Server, and is it up?
The latest sample has A Shockbyte x Discord Production Rust Server offline, with a last sighting 8 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 19 October 2026.
In which location is A Shockbyte x Discord Production Rust Server hosted?
There is no region published for A Shockbyte x Discord Production Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 103.15.237.147:23548.
Map and rules
What rules and settings are recorded for A Shockbyte x Discord Production Rust Server?
You will not find a gather rate in the string A Shockbyte x Discord Production Rust Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has A Shockbyte x Discord Production Rust Server selected?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does A Shockbyte x Discord Production Rust Server wipe, and how often?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 9 days 7 hours ago.
Tags and filters
Where does A Shockbyte x Discord Production Rust Server appear among Rust Data lists and filters?
On Rust Data, A Shockbyte x Discord Production Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?
These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to A Shockbyte x Discord Production Rust Server?
In Rust, F1 opens the console: type client.connect 103.15.237.147:23548. Launch Rust on this page does the same by opening the game through Steam and connecting.