Online OC 103.152.197.155:28015 checked 13m ago
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla
Connect
srv = rust.server("103.152.197.155:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 28% of all ranked servers, top 68% in OC, and #367 of the quad servers (top 44%). Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Friday 30 October, 06:01 UTC, in 1d 3h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 3h | Fri 30 Oct, 06:01 UTC | wipe |
| 1 | 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 8d 3h | Fri 6 Nov, 06:01 UTC | wipe |
| 3 | 15d 3h | Fri 13 Nov, 06:01 UTC | wipe |
| 4 | 22d 3h | Fri 20 Nov, 06:01 UTC | wipe |
| 5 | 29d 3h | Fri 27 Nov, 06:01 UTC | wipe |
| 6 | 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 36d 3h | Fri 4 Dec, 06:01 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 06:01 UTC12d ago | 2 | NaN | running | 0 |
| 1 | Fri 9 Oct, 06:01 UTC19d ago | 2 | held half | 7 days | 0 |
| 2 | Thu 8 Oct, 21:32 UTC20d ago | 2 | NaN | 0.4 days | 0 |
| 3 | Wed 7 Oct, 21:23 UTC21d ago | 2 | NaN | 1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | WARBANDITS.GG AU 3X |Solo/Duo/Trio|LootX3| JUST WIPED | OC · trio · 3x · weekly · 182 on average | 199/200 |
| 1 | [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL | OC · quad · 3x · biweekly · 1 on average | 2/200 |
| 2 | WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED | EU · quad · 3x · weekly · 211 on average | 73/200 |
| 3 | [AU] Redux 3x • Solo Only • Modded | OC · solo · 3x · weekly · 3 on average | 4/120 |
| 4 | [TR] SAKA 3X | Max 4 Yeni Başlayanlar | EU · quad · 3x · weekly · 2 on average | 0/200 |
| 5 | HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED | OC · groups of 8+ · 3x · weekly · 2 on average | 1/100 |
Quick answers
From the figures on this page.
Population data
What position does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla take in the server rankings?
Ranked #6,284 on seven-day player hours, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is #139 in Oceania and in the top 28% of all ranked servers. Within the quad group, its rank is #367.
How full does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run?
Current row: 0 players on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, against 20 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 1 players.
Server data
How smoothly does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run?
The 48-hour average is 192 server fps, with a low of 167. Buildings, deployables and all else in the world took the count as high as 45,261 entities. A high of 2,557 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla. Steam updates your game for you, but the protocol must match to join.
Is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla up, and what does its uptime show?
Online is the state at the latest refresh for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla. The uptime it reports puts the last restart about 3 days 7 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla sit?
The OC tag is what [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla uses to list itself in Oceania. Rust Data does not look up where the machine stands; it shows where a server says it is. 103.152.197.155:28015 is its address.
Settings and map
Which settings and rules does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run?
Gather sits at 3x, read from the server's own name: [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla. The group limit is 4 players, the quad setting. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla selected?
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs a procedural map of size 2,835 with seed 77760, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.
Wipe schedule
When does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla wipe, and how often?
The tag sets the prediction: [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla has too few wipes on record to confirm its schedule. On Friday 30 October at 06:01 UTC the next wipe is due. This world was created 12 days 20 hours ago. A weekly wipe schedule is published in its tags.
On [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 34 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags, lists
Where does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla appear among Rust Data lists and filters?
The Rust Data lists that [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla fits are: Oceania Rust servers, Modded Rust servers and 3x Rust servers, filtered live. Under these filters on the server list, it is listed: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.
Which meanings do the tags on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla hold?
Read by the game's server browser, the tags [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; OC (Oceania): Oceania is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Enter client.connect 103.152.197.155:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://erodednetworks.com/servers/2.
