Rust Data

rustdata.spaceservers103.175.241.32:28016.ipynb

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Offline 103.175.241.32:28015 checked 11d ago

ERL Servers

Connect

srv = rust.server("103.175.241.32:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,197 # top 70%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep13 Oct16 Oct20 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 05:52 UTC14d ago 1 NaN running 1
1 Tue 13 Oct, 07:24 UTC15d ago 1 NaN 0.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
103.175.241.32:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 05:52 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average657/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average411/425
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average45/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average47/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average175/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average107/125

Quick answers

From the figures on this page.

Population data

How does ERL Servers compare in the rankings?

Player hours over seven days put ERL Servers at #15,197, in the top 70% of the ranked set.

How many players does ERL Servers hold at once?

ERL Servers returns no live count at this refresh, having last been seen 11 days 5 hours ago.

About the server

Which Rust version is ERL Servers on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by ERL Servers. Joining needs the same protocol on your game; Steam handles the update.

Is ERL Servers up, and what does its uptime show?

The latest sample has ERL Servers offline, with a last sighting 11 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 24 September 2026.

In which location is ERL Servers hosted?

For ERL Servers, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 103.175.241.32:28015.

Map and rules

Which settings and rules does ERL Servers run?

No gather rate appears in the name: ERL Servers. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has ERL Servers selected?

A procedural map runs on ERL Servers, generated by the game.

Wipe schedule

When does ERL Servers wipe, and on what schedule?

A rhythm cannot be read from the wipes of ERL Servers on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 14 days 5 hours ago.

What is wipe day on ERL Servers like?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold ERL Servers, and which filters?

These Rust Data lists include ERL Servers: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ERL Servers?

These tags are published by ERL Servers and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into ERL Servers?

Enter client.connect 103.175.241.32:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,296 players 11,698 servers online