Rust Data

rustdata.spaceservers103.205.29.137:28017.ipynb

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Offline 103.205.29.137:28015 checked 34d ago

Deathmaker1

Connect

srv = rust.server("103.205.29.137:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #13,835 # top 61%
last wipe 34d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
103.205.29.137:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 07:23 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average143/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average182/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average553/675
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average30/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average623/775
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average533/625

Quick answers

From the figures on this page.

Population

How does Deathmaker1 compare in the rankings?

Over the last seven days Deathmaker1 sits at #13,835 on player hours, in the top 61% of ranked servers.

How full does Deathmaker1 run?

Deathmaker1 returns no live count at this refresh, having last been seen 34 days 14 hours ago.

Server facts

What Rust version does Deathmaker1 run?

Rust network protocol 2634 and build 165747 on Windows is what Deathmaker1 runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Deathmaker1, and is it online now?

Offline now for Deathmaker1, last seen 34 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 25 September 2026.

In which location is Deathmaker1 hosted?

For Deathmaker1, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 103.205.29.137:28015 is its address.

Map and rules

Which rules apply on Deathmaker1, and what settings?

No gather rate appears in the name: Deathmaker1. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Deathmaker1 loaded?

Deathmaker1 runs a procedural map, which the game generates.

Wipes and dates

On what schedule does Deathmaker1 wipe?

Too few wipes are on record for Deathmaker1 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 34 days 15 hours ago.

Tags and filters

Which Rust Data filters and lists contain Deathmaker1?

The Rust Data lists that Deathmaker1 fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Deathmaker1?

These tags are published by Deathmaker1 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs165747 (Build): The server runs build 165747; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Deathmaker1?

The manual route: launch Rust, F1, then client.connect 103.205.29.137:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs165747,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs165747
Build The server runs build 165747.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,901 players 11,757 servers online