Offline 103.206.38.221:28015 checked 1d ago
okasha_server
Connect
srv = rust.server("103.206.38.221:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 18:40 UTC11d ago | NaN | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 103.206.38.221:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 18:40 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 501 on average | 799/850 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 347 on average | 48/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 342 on average | 120/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 480/525 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 281 on average | 280/350 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 258 on average | 209/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does okasha_server rank?
Over the last seven days okasha_server sits at #11,956 on player hours, in the top 54% of ranked servers.
How many players does okasha_server hold at once?
okasha_server returns no live count at this refresh, having last been seen 46 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 1 players.
About the server
Which Rust version is okasha_server on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by okasha_server. The protocol has to match before you can join, and Steam does the updating.
How reliable is okasha_server, and is it up?
Offline now for okasha_server, last seen 46 hours ago. 0 of 24 hours up over the last 1 full day, or 0%. Its earliest recorded date in Rust Data is 25 October 2026.
Which location does okasha_server run from?
For okasha_server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 103.206.38.221:28015 is its address.
Rules, settings, map
Which rules apply on okasha_server, and what settings?
The name okasha_server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has okasha_server loaded?
A procedural map runs on okasha_server, generated by the game.
Wipe schedule
When does okasha_server wipe, and how often?
A rhythm cannot be read from the wipes of okasha_server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days ago.
Tags, lists
Which lists on Rust Data hold okasha_server, and which filters?
These Rust Data lists include okasha_server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on okasha_server hold?
The game's server browser reads these tags from okasha_server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to okasha_server?
Enter client.connect 103.206.38.221:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.