Online 103.208.27.77:11112 checked 10m ago
[SEA] CHICKEN | END
Connect
srv = rust.server("103.208.27.77:11114")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Wednesday 4 November, 06:39 UTC, in 5d 15h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 5d 15h | Wed 4 Nov, 06:39 UTC | wipe |
| 1 | 7d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 12d 15h | Wed 11 Nov, 06:39 UTC | wipe |
| 3 | 19d 15h | Wed 18 Nov, 06:39 UTC | wipe |
| 4 | 26d 15h | Wed 25 Nov, 06:39 UTC | wipe |
| 5 | 33d 15h | Wed 2 Dec, 06:39 UTC | wipe |
| 6 | 35d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 40d 15h | Wed 9 Dec, 06:39 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 06:39 UTC1d ago | NaN | NaN | running | 0 |
| 1 | Fri 23 Oct, 07:28 UTC6d ago | 13 | halved by day 1 | 5 days | 0 |
| 2 | Tue 20 Oct, 11:20 UTC9d ago | 74 | held half | 2.8 days | 7 |
| 3 | Fri 16 Oct, 10:59 UTC13d ago | 58 | halved by day 1 | 4 days | 0 |
| 4 | Tue 13 Oct, 10:51 UTC16d ago | 123 | halved by day 2 | 3 days | 9 |
| 5 | Fri 9 Oct, 11:03 UTC20d ago | 152 | halved by day 2 | 4 days | 3 |
| 6 | Mon 5 Oct, 10:59 UTC24d ago | 174 | halved by day 2 | 4 days | 5 |
| 7 | Sun 4 Oct, 02:16 UTC25d ago | 174 | NaN | 1.4 days | 2 |
| 8 | Sat 3 Oct, 11:14 UTC26d ago | 13 | NaN | 0.6 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 2014666660
- map
- Procedural Map
- size
- 3500
- seed
- 2014666660
Server
srv.info()- address
- 103.208.27.77:11112
- region
- –
- max players
- 300
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 28 Oct 2026, 06:39 UTC
- hostname
- –
- first seen
- 3 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 442/450 |
| 1 | Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 27/550 |
| 2 | Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 82 on average | 255/450 |
| 3 | Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 53 on average | 21/200 |
| 4 | [ASIA] Siam Rust | Vanilla | Weekly | EA · groups of 8+ · weekly · 39 on average | 146/180 |
| 5 | 『小世界』10.28号新开/多人/萌新入门服 | EA · groups of 30+ · weekly · 30 on average | 17/200 |
Quick answers
From the figures on this page.
Player counts
What position does [SEA] CHICKEN | END take in the server rankings?
Player hours over seven days put [SEA] CHICKEN | END at #3,395, in the top 15% of the ranked set.
How many players does [SEA] CHICKEN | END hold at once?
[SEA] CHICKEN | END reports 2 players at this refresh, with 300 slots configured. Over the last seven days it averaged 1 players and peaked at 13. Averaged by hour over 48 hours, 13:00 UTC is the busiest, at 1 players.
Server facts
How smoothly does [SEA] CHICKEN | END run?
Server fps over the last 48 hours averages 40; the floor is 40. Entity numbers reached 71,099, and that includes buildings, deployables and the rest. Memory peaked at 3,177 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on [SEA] CHICKEN | END?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [SEA] CHICKEN | END. The protocol has to match before you can join, and Steam does the updating.
Is [SEA] CHICKEN | END up, and what does its uptime show?
Online is the state at the latest refresh for [SEA] CHICKEN | END. The uptime it reports puts the last restart about 30 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 3 October 2026.
Which location does [SEA] CHICKEN | END run from?
Its name points to Asia, but [SEA] CHICKEN | END publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 103.208.27.77:11112.
Rules, settings, map
Which rules apply on [SEA] CHICKEN | END, and what settings?
You will not find a gather rate in the string [SEA] CHICKEN | END. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
Which map has [SEA] CHICKEN | END loaded?
The game generates the map on [SEA] CHICKEN | END: procedural, size 3,500, seed 2014666660. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does [SEA] CHICKEN | END wipe, and on what schedule?
Too few wipes are on record for [SEA] CHICKEN | END to confirm its schedule, so the tag drives the prediction. Wednesday 4 November at 06:39 UTC is when the next wipe is due. A new world was started 32 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.
What is wipe day on [SEA] CHICKEN | END like?
Recent wipes averaged 48 players at their peak. 4 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 20% of recent wipes. Otherwise the crowd fell below half by day 1.5.
Lists and tags
Which Rust Data filters and lists contain [SEA] CHICKEN | END?
These Rust Data lists include [SEA] CHICKEN | END: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Which meanings do the tags on [SEA] CHICKEN | END hold?
These tags are published by [SEA] CHICKEN | END and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp300 (Max players): Slot count: 300; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^w (Weekly): The interval is one week; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into [SEA] CHICKEN | END?
The manual route: launch Rust, F1, then client.connect 103.208.27.77:11112. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://www.chicken.in.th/.
