Rust Data

rustdata.spaceservers103.208.27.77:11114.ipynb

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Online 103.208.27.77:11112 checked 10m ago

[SEA] CHICKEN | END

weekly wipes vanilla

Connect

srv = rust.server("103.208.27.77:11114")
print(srv.connect_command)

Right now

srv.summary()
players now 2/300 # 1% full
7-day average 1 # peak 13
rank #3,395 # top 15%
last wipe 1d ago # weekly schedule
next wipe 5d 15h # Wed 4 Nov, 06:39 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.511.5215:0000:0009:0019:0004:0013:00Wiped Wed 28 Oct, 06:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
01020304015:0000:0009:0019:0004:0013:00Wiped Wed 28 Oct, 06:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Wednesday 4 November, 06:39 UTC, in 5d 15h. # Its weekly schedule tag · low confidence

usual gap3.5 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak48players, last three wipes
crowd held20%else halves by day 1.5

Coming wipes

inatkind
05d 15hWed 4 Nov, 06:39 UTCwipe
17d 4hThu 5 Nov, 19:00 UTCFW force wipe
212d 15hWed 11 Nov, 06:39 UTCwipe
319d 15hWed 18 Nov, 06:39 UTCwipe
426d 15hWed 25 Nov, 06:39 UTCwipe
533d 15hWed 2 Dec, 06:39 UTCwipe
635d 4hThu 3 Dec, 19:00 UTCFW force wipe
740d 15hWed 9 Dec, 06:39 UTCwipe

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 06:39 UTC1d ago NaN NaN running 0
1 Fri 23 Oct, 07:28 UTC6d ago 13 halved by day 1 5 days 0
2 Tue 20 Oct, 11:20 UTC9d ago 74 held half 2.8 days 7
3 Fri 16 Oct, 10:59 UTC13d ago 58 halved by day 1 4 days 0
4 Tue 13 Oct, 10:51 UTC16d ago 123 halved by day 2 3 days 9
5 Fri 9 Oct, 11:03 UTC20d ago 152 halved by day 2 4 days 3
6 Mon 5 Oct, 10:59 UTC24d ago 174 halved by day 2 4 days 5
7 Sun 4 Oct, 02:16 UTC25d ago 174 NaN 1.4 days 2
8 Sat 3 Oct, 11:14 UTC26d ago 13 NaN 0.6 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 2014666660
Map of [SEA] CHICKEN  | END
map
Procedural Map
size
3500
seed
2014666660
Open on RustMaps

Server

srv.info()
address
103.208.27.77:11112
region
–
max players
300
group limit
8, the default
wipe schedule
weekly
last wipe
28 Oct 2026, 06:39 UTC
hostname
–
first seen
3 Oct 2026

About this server · in its own words

print(srv.description)
CHICKEN High loot. Low ping. Built for TH / SEA players. Server Info - Loot ++ : boosted loot rates - Team Max 8 : up to 8 players per team - TH / SEA Main : main region Thailand and Southeast Asia - Low Ping : stable, low-latency server - No Lag : smooth performance Links - Discord : https://discord.gg/6XBb5F67UC - Website : https://www.chicken.in.th/

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average442/450
1Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average27/550
2Rustafied.com - SEA MainEA · groups of 16+ · weekly · 82 on average255/450
3Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 53 on average21/200
4[ASIA] Siam Rust | Vanilla | WeeklyEA · groups of 8+ · weekly · 39 on average146/180
5『小世界』10.28号新开/多人/萌新入门服EA · groups of 30+ · weekly · 30 on average17/200

Quick answers

From the figures on this page.

Player counts

What position does [SEA] CHICKEN | END take in the server rankings?

Player hours over seven days put [SEA] CHICKEN | END at #3,395, in the top 15% of the ranked set.

How many players does [SEA] CHICKEN | END hold at once?

[SEA] CHICKEN | END reports 2 players at this refresh, with 300 slots configured. Over the last seven days it averaged 1 players and peaked at 13. Averaged by hour over 48 hours, 13:00 UTC is the busiest, at 1 players.

Server facts

How smoothly does [SEA] CHICKEN | END run?

Server fps over the last 48 hours averages 40; the floor is 40. Entity numbers reached 71,099, and that includes buildings, deployables and the rest. Memory peaked at 3,177 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on [SEA] CHICKEN | END?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [SEA] CHICKEN | END. The protocol has to match before you can join, and Steam does the updating.

Is [SEA] CHICKEN | END up, and what does its uptime show?

Online is the state at the latest refresh for [SEA] CHICKEN | END. The uptime it reports puts the last restart about 30 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 3 October 2026.

Which location does [SEA] CHICKEN | END run from?

Its name points to Asia, but [SEA] CHICKEN | END publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 103.208.27.77:11112.

Rules, settings, map

Which rules apply on [SEA] CHICKEN | END, and what settings?

You will not find a gather rate in the string [SEA] CHICKEN | END. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

Which map has [SEA] CHICKEN | END loaded?

The game generates the map on [SEA] CHICKEN | END: procedural, size 3,500, seed 2014666660. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does [SEA] CHICKEN | END wipe, and on what schedule?

Too few wipes are on record for [SEA] CHICKEN | END to confirm its schedule, so the tag drives the prediction. Wednesday 4 November at 06:39 UTC is when the next wipe is due. A new world was started 32 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.

What is wipe day on [SEA] CHICKEN | END like?

Recent wipes averaged 48 players at their peak. 4 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 20% of recent wipes. Otherwise the crowd fell below half by day 1.5.

Lists and tags

Which Rust Data filters and lists contain [SEA] CHICKEN | END?

These Rust Data lists include [SEA] CHICKEN | END: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Which meanings do the tags on [SEA] CHICKEN | END hold?

These tags are published by [SEA] CHICKEN | END and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp300 (Max players): Slot count: 300; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^w (Weekly): The interval is one week; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into [SEA] CHICKEN | END?

The manual route: launch Rust, F1, then client.connect 103.208.27.77:11112. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://www.chicken.in.th/.

Server tags · what each one means

srv.tags.decode()

Published as mp300,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp300
Max players Slot count: 300.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly The interval is one week.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 83,167 players 11,844 servers online