Offline 103.212.136.191:28015 checked 27d ago
[SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)
Connect
srv = rust.server("103.212.136.191:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 12:00 UTC27d ago | 1 | NaN | running | 0 |
| 1 | Fri 2 Oct, 05:43 UTC27d ago | 1 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 103.212.136.191:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 12:00 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 279/375 |
| 1 | Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 10/550 |
| 2 | Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 101 on average | 59/200 |
| 3 | Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 80 on average | 136/450 |
| 4 | Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 54 on average | 6/200 |
| 5 | [ASIA] Siam Rust | Vanilla | Weekly | EA · groups of 8+ · weekly · 38 on average | 77/180 |
Quick answers
From the figures on this page.
Player counts
How does [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) compare in the rankings?
Player hours over seven days put [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) at #14,669, in the top 64% of the ranked set.
How many players does [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) hold at once?
[SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) returns no live count at this refresh, having last been seen 27 days 6 hours ago.
Server data
What Rust version does [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) run?
The build is Rust network protocol 2634 and build 166586 on Linux, run by [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0). The protocol has to match before you can join, and Steam does the updating.
How reliable is [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0), and is it up?
Offline now for [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0), last seen 27 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 1 October 2026.
In which location is [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) hosted?
The name of [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) points to Asia, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.212.136.191:28015.
Map and rules
What rules and settings are recorded for [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?
You will not find a gather rate in the string [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0). No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Wipe data
On what schedule does [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) wipe?
The record for [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 7 hours ago, and that is the one in play.
On [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0), what happens on wipe day?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) appear among Rust Data lists and filters?
These Rust Data lists include [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0): Rust community servers, unfiltered. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
How should you read the server tags on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?
Read by the game's server browser, the tags [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod). At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?
Enter client.connect 103.212.136.191:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.