Rust Data

rustdata.spaceservers103.212.227.61:28025.ipynb

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Online OC 103.212.227.61:28024 checked 13m ago

[AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event

2.5x biweekly wipes moddedoxidepve

Connect

srv = rust.server("103.212.227.61:28025")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 1 # peak 8
rank #3,415 # top 15% · #89 in OC
last wipe 13d ago # biweekly schedule
next wipe 10h # Fri 30 Oct, 04:59 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 41% in OC. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Friday 30 October, 04:59 UTC, in 10h. # Its biweekly schedule tag · low confidence

usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held50%else halves by day 10

Coming wipes

inatkind
010hFri 30 Oct, 04:59 UTCwipe
17d 0hThu 5 Nov, 19:00 UTCFW force wipe
214d 10hFri 13 Nov, 04:59 UTCwipe
328d 10hFri 27 Nov, 04:59 UTCwipe
435d 0hThu 3 Dec, 19:00 UTCFW force wipe
542d 10hFri 11 Dec, 04:59 UTCwipe

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 26 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 04:59 UTC13d ago 8 NaN running 1
1 Thu 1 Oct, 18:20 UTC FW27d ago 12 halved by day 10 14.4 days 0
2 Fri 18 Sep, 02:03 UTC41d ago 6 held half 13.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4096 · seed 1337
Map of [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event
map
Custom Procgen
size
4096
seed
1337

Server

srv.info()
address
103.212.227.61:28024
region
OC
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
16 Oct 2026, 04:59 UTC
hostname
au.zombie.apocalyptiarust.com
first seen
13 Sep 2026

Operator · apocalyptiarust.com

rust.servers(operator="apocalyptiarust.com").sort_values("players")

2 servers publish a apocalyptiarust.com hostname.

About this server · in its own words

print(srv.description)
2.5x Gather | 5x with Skill Perks | PvE Zombie Survival | Biweekly Wipes | No Stability Welcome to Zombie Cataclysm, where the world is overrun with danger and survival is never guaranteed. Zombies swarm the monuments. The ground shakes. Nowhere is truly safe. The infection has spread. Civilisation is gone. The undead rule the wasteland. Features: Tiered NPCs: Monuments feature custom NPC tailored to challenge level and server theme. Roaming Zombies: Easily killed zombies roam the empty land. Dynamic Events: Classic events reworked, plus new activities for all skill levels Player-Shaped Questlines: Hand-crafted quests tied to the unfolding mystery Skill Tree: Progression that rewards all playstyles through XP and role-based perks Fully community friendly: no features locked behind donations. Raidable Bases: Offline-friendly PvE raiding. Convoys: Whether you enjoy the roads or the train tracks, there's one for you! Custom Map: Explore unique terrain and get around with ease in unique locations with easy-to-use licensed vehicles Stack Almost Everything: Stack way more than just boxes! Water Bases: Build your base on the water for strategic advantage or some peace. Basements: Add a hidden basement to your base. Ripe Plants Don’t Die: Your harvest is safe, always. No stability runs every force wipe! With just you, your choices, and the undead… can you survive the Cataclysm?

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 21 on average39/100
1Chilly-Rust PvE 5x - No Kill or RaidOC · groups of 8+ · 5x · biweekly · 2 on average0/50
2[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 36 on average16/2000
3[AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 2 on average0/150
4Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 5 on average0/100
5Rusty Island Paradise AU 5X PVEOC · groups of 8+ · 5x · monthly · 2 on average0/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event rank?

On seven-day player hours [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event is #3,415 overall and #89 in Oceania, inside the top 15% of all ranked servers.

How full does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event run?

The sample now reads 0 players for [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event, out of 100 slots. Over the last seven days it averaged 1 players and peaked at 8. Averaged by hour over 48 hours, 08:00 UTC is the busiest, at 2 players.

Server facts

How well does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event perform?

Averaged over 48 hours: 59 server fps, never under 55. Buildings, deployables and all else in the world took the count as high as 97,185 entities. Memory peaked at 3,316 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event. The protocol has to match before you can join, and Steam does the updating.

How reliable is [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event, and is it online now?

The current sample puts [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event online. Count back 3 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event sit?

The OC tag is what [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event uses to list itself in Oceania. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 103.212.227.61:28024 is its address.

Rules, settings, map

Which settings and rules does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event run?

Gather sits at 2.5x, read from the server's own name: [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event. The group limit sits at the default of 8 players. roleplay is the game mode here, and jobs, towns and rules for roleplay. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event selected?

Size 4,096, seed 1337: the procedural map on [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Procgen.

Wipes and dates

When does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event wipe, and how often?

The tag sets the prediction: [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event has too few wipes on record to confirm its schedule. The schedule puts the next wipe on Friday 30 October at 04:59 UTC. The world it runs now was generated 13 days 13 hours ago. Its tags carry a wipe schedule of every two weeks.

What is wipe day on [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event like?

Recent wipes averaged 9 players at their peak. Peak population on the latest wipe came 26 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 10.

Lists and tags

Which lists on Rust Data hold [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event, and which filters?

The Rust Data lists that [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event fits are: Oceania Rust servers, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who is behind [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event?

A apocalyptiarust.com hostname is published by [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event and by 1 other server we track, which suggests the same operator runs them.

Which meanings do the tags on [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event hold?

The game's server browser reads these tags from [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^r (Roleplay): Roleplay server; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded; OC (Oceania): In the server browser it sits under Oceania. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event?

Enter client.connect 103.212.227.61:28024 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/apocalyptia.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^b,^r,OC,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,807 players 11,892 servers online