Offline 103.214.20.169:28015 checked 11d ago
My Local Rust Server
Connect
srv = rust.server("103.214.20.169:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 103.214.20.169:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 01:43 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 283/325 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 347/425 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 895/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 49/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 942/1000 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 770/800 |
Quick answers
From the figures on this page.
Population
How does My Local Rust Server compare in the rankings?
Rank #13,499 on seven-day player hours for My Local Rust Server, within the top 62% of all ranked servers.
What population does My Local Rust Server carry?
The current row shows My Local Rust Server offline; the last response was 11 days 14 hours ago.
Server facts
What is the Rust version on My Local Rust Server?
Rust network protocol 2634 and build 167781 on Windows is what My Local Rust Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Local Rust Server, and is it up?
The latest sample has My Local Rust Server offline, with a last sighting 11 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 18 October 2026.
Which location does My Local Rust Server run from?
No region is published by My Local Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.214.20.169:28015.
Map and rules
What rules and settings are recorded for My Local Rust Server?
The name My Local Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC off.
Which map has My Local Rust Server selected?
The game generates its map: procedural, on My Local Rust Server.
Wipe data
When does My Local Rust Server wipe, and how often?
Too few wipes are on record for My Local Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 18 hours ago.
Tags, lists
Which lists on Rust Data hold My Local Rust Server, and which filters?
The Rust Data lists that My Local Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on My Local Rust Server?
These tags are published by My Local Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into My Local Rust Server?
The manual route: launch Rust, F1, then client.connect 103.214.20.169:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.