Online 103.224.128.176:28015 checked 5m ago
Server name on in-game server list
Connect
srv = rust.server("103.224.128.176:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 03:33 UTC27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 103.224.128.176:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 03:33 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 283/325 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 347/425 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 895/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 49/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 942/1000 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 770/800 |
Quick answers
From the figures on this page.
Population
How does Server name on in-game server list compare in the rankings?
Player hours over seven days put Server name on in-game server list at #13,803, in the top 62% of the ranked set.
What population does Server name on in-game server list carry?
Current row: 1 players on Server name on in-game server list, against 2 slots. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 18:00 UTC, averaging 1 players.
Server data
What is the Rust version on Server name on in-game server list?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Server name on in-game server list. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Server name on in-game server list, and is it online now?
The current sample puts Server name on in-game server list online. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 2 October 2026.
In which location is Server name on in-game server list hosted?
There is no region published for Server name on in-game server list. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 103.224.128.176:28015 is its address.
Rules, settings, map
Which rules apply on Server name on in-game server list, and what settings?
The name Server name on in-game server list carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Server name on in-game server list selected?
A procedural map runs on Server name on in-game server list, generated by the game.
Wipes and dates
When does Server name on in-game server list wipe, and on what schedule?
The record for Server name on in-game server list holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 16 hours ago.
On Server name on in-game server list, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.
Lists and tags
Where does Server name on in-game server list appear among Rust Data lists and filters?
These Rust Data lists include Server name on in-game server list: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Server name on in-game server list hold?
These tags are published by Server name on in-game server list and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Server name on in-game server list?
In Rust, F1 opens the console: type client.connect 103.224.128.176:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.