Rust Data

rustdata.spaceservers103.246.248.178:28017.ipynb

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Offline 103.246.248.178:28015 checked 36d ago

Rust LAN

Connect

srv = rust.server("103.246.248.178:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,460 # top 67%
last wipe 36d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
103.246.248.178:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
22 Sep 2026, 20:11 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average524/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average422/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average179/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average249/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average331/350

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rust LAN rank?

Player hours over seven days put Rust LAN at #15,460, in the top 67% of the ranked set.

How full does Rust LAN run?

Offline now for Rust LAN, with the last sample 36 days 18 hours ago.

Server facts

What is the Rust version on Rust LAN?

Rust network protocol 2633 and build 165217 on Windows is what Rust LAN runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust LAN, and is it online now?

Rust LAN is offline at this refresh; the last response came 36 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 22 September 2026.

Which location does Rust LAN run from?

No region is published by Rust LAN. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 103.246.248.178:28015 is its address.

Settings and map

What rules and settings are recorded for Rust LAN?

The name Rust LAN carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Rust LAN selected?

Rust LAN runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Rust LAN wipe?

A rhythm cannot be read from the wipes of Rust LAN on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 36 days 18 hours ago.

Lists and tags

Which Rust Data filters and lists contain Rust LAN?

The Rust Data lists that Rust LAN fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rust LAN hold?

Read by the game's server browser, the tags Rust LAN publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Rust LAN?

Enter client.connect 103.246.248.178:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 83,167 players 11,844 servers online