Rust Data

rustdata.spaceservers103.45.137.53:28017.ipynb

Run all rust-data · live

‹ All servers

Offline EA 103.45.137.53:28015 checked 23h ago

【光头强PVE】原倍/突袭/死亡不掉

monthly wipes vanillamoddedoxidepve

Connect

srv = rust.server("103.45.137.53:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 2/100 # 2% full
7-day average 1 # peak 5
rank #4,198 # top 19% · #330 in EA
last wipe 27d ago # monthly schedule
next wipe 7d 10h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5209:0014:0018:0023:0003:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608009:0014:0018:0023:0003:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 19% of all ranked servers, top 59% in EA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
07d 10hThu 5 Nov, 19:00 UTCFW force wipe
135d 10hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 19 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:29 UTC FW27d ago 6 NaN running 0
1 Sat 26 Sep, 07:57 UTC33d ago 6 held half 5.4 days 0
2 Fri 25 Sep, 18:38 UTC33d ago 6 NaN 0.6 days 4

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1516028690
Map of 【光头强PVE】原倍/突袭/死亡不掉
map
Procedural Map
size
4500
seed
1516028690
Open on RustMaps

Server

srv.info()
address
103.45.137.53:28015
region
EA
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 18:29 UTC
hostname
–
first seen
25 Sep 2026

About this server · in its own words

print(srv.description)
服务器特色成长服 1.突袭基地、港口事件、机场事件 2.重型油井事件、装甲列车、巡航车队 3.武直挑战、坦克挑战、自动种植、自动工业管道、武器升级、技能树 4.死亡不掉落、五页大背包、自动拾取、自动取用、夜视、熔炉加速、睡袋无冷却、音乐插件、图片绘制、飞行背包、箱子 堆叠、管道调制台、养殖系统、种植系统 综合了各种服务器的独特玩法! 【进群限时领取1万金币!没有防盗记得上锁!】

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average37/100
1爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average17/88
2[熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average13/100
3[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average11/100
4【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average13/200
5新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average11/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does 【光头强PVE】原倍/突袭/死亡不掉 rank?

On seven-day player hours 【光头强PVE】原倍/突袭/死亡不掉 is #4,198 overall and #330 in Asia, inside the top 19% of all ranked servers.

How many players does 【光头强PVE】原倍/突袭/死亡不掉 hold at once?

【光头强PVE】原倍/突袭/死亡不掉 returns no live count at this refresh, having last been seen 23 hours ago. Over the last seven days it averaged 1 players and peaked at 5. Peak hour in the last 48 hours: 08:00 UTC, mean 1 players.

Server facts

How well does 【光头强PVE】原倍/突袭/死亡不掉 perform?

Averaged over 48 hours: 42 server fps, never under 28. Buildings, deployables and all else in the world took the count as high as 133,329 entities. A high of 4,983 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is 【光头强PVE】原倍/突袭/死亡不掉 on?

Rust network protocol 2635 and build 168909 on Windows is what 【光头强PVE】原倍/突袭/死亡不掉 runs. Steam updates your game for you, but the protocol must match to join.

Is 【光头强PVE】原倍/突袭/死亡不掉 up, and what does its uptime show?

Offline now for 【光头强PVE】原倍/突袭/死亡不掉, last seen 23 hours ago. The uptime it reports puts the last restart about 4 days 13 hours ago. 153 of 168 hours up over the last 7 full days, or 91%. Rust Data logged it first on 25 September 2026.

In which location is 【光头强PVE】原倍/突袭/死亡不掉 hosted?

With its EA tag, 【光头强PVE】原倍/突袭/死亡不掉 lists itself in Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 103.45.137.53:28015.

Rules, settings, map

What rules and settings are recorded for 【光头强PVE】原倍/突袭/死亡不掉?

No gather rate appears in the name: 【光头强PVE】原倍/突袭/死亡不掉. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC off.

What is the map on 【光头强PVE】原倍/突袭/死亡不掉?

The game generates the map on 【光头强PVE】原倍/突袭/死亡不掉: procedural, size 4,500, seed 1516028690. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does 【光头强PVE】原倍/突袭/死亡不掉 wipe?

A single wipe each month, the force wipe, is all 【光头强PVE】原倍/突袭/死亡不掉 does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 13 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.

On 【光头强PVE】原倍/突袭/死亡不掉, what happens on wipe day?

The average peak over recent wipes is 6 players. The crowd on the latest wipe topped out 19 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.

Lists and tags

Which lists on Rust Data hold 【光头强PVE】原倍/突袭/死亡不掉, and which filters?

The Rust Data lists that 【光头强PVE】原倍/突袭/死亡不掉 fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on 【光头强PVE】原倍/突袭/死亡不掉?

Read by the game's server browser, the tags 【光头强PVE】原倍/突袭/死亡不掉 publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): The server browser files it under East Asia. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to 【光头强PVE】原倍/突袭/死亡不掉?

Enter client.connect 103.45.137.53:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,541 players 11,644 servers online