Rust Data

rustdata.spaceservers103.62.51.133:28066.ipynb

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Offline 103.62.51.133:28065 checked 41d ago

[Local Server] All Welcome. [Bounty Hunters]

Connect

srv = rust.server("103.62.51.133:28066")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,490 # top 69%
last wipe 55d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 943551816
No map picture published
map
Procedural Map
size
4000
seed
943551816
Open on RustMaps

Server

srv.info()
address
103.62.51.133:28065
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
3 Sep 2026, 18:49 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average271/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average229/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average24/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average24/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average95/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [Local Server] All Welcome. [Bounty Hunters] rank?

Rank #15,490 on seven-day player hours for [Local Server] All Welcome. [Bounty Hunters], within the top 69% of all ranked servers.

How full does [Local Server] All Welcome. [Bounty Hunters] run?

[Local Server] All Welcome. [Bounty Hunters] returns no live count at this refresh, having last been seen 41 days 17 hours ago.

Server facts

What is the Rust version on [Local Server] All Welcome. [Bounty Hunters]?

Rust network protocol 2633 and build 162929 on Windows is what [Local Server] All Welcome. [Bounty Hunters] runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [Local Server] All Welcome. [Bounty Hunters], and is it up?

[Local Server] All Welcome. [Bounty Hunters] is offline at this refresh; the last response came 41 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is [Local Server] All Welcome. [Bounty Hunters] hosted?

There is no region published for [Local Server] All Welcome. [Bounty Hunters]. Rust Data does not look up where the machine stands; it shows where a server says it is. 103.62.51.133:28065 is its address.

Settings and map

Which rules apply on [Local Server] All Welcome. [Bounty Hunters], and what settings?

No gather rate appears in the name: [Local Server] All Welcome. [Bounty Hunters]. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on [Local Server] All Welcome. [Bounty Hunters]?

[Local Server] All Welcome. [Bounty Hunters] runs a procedural map of size 4,000 with seed 943551816, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does [Local Server] All Welcome. [Bounty Hunters] wipe, and how often?

The record for [Local Server] All Welcome. [Bounty Hunters] holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 55 days 13 hours ago.

Tags and filters

Which lists on Rust Data hold [Local Server] All Welcome. [Bounty Hunters], and which filters?

The Rust Data lists that [Local Server] All Welcome. [Bounty Hunters] fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on [Local Server] All Welcome. [Bounty Hunters] hold?

Read by the game's server browser, the tags [Local Server] All Welcome. [Bounty Hunters] publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs162929 (Build): The server runs build 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join [Local Server] All Welcome. [Bounty Hunters]?

Enter client.connect 103.62.51.133:28065 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs162929,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs162929
Build The server runs build 162929.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,682 players 11,625 servers online