Rust Data

rustdata.spaceservers103.62.51.201:49656.ipynb

Run all rust-data · live

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Online 103.62.51.201:49655 checked 12m ago

[AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY

Connect

srv = rust.server("103.62.51.201:49656")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #10,828 # top 49%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 02:23 UTC26d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3700 · seed 38461994
Map of [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY
map
Procedural Map
size
3700
seed
38461994
Open on RustMaps

Server

srv.info()
address
103.62.51.201:49655
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 02:23 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average4/100
1Rustafied.com - AU MondayOC · groups of 16+ · weekly · 119 on average41/100
2Rustopia.gg - AU MainOC · groups of 12+ · weekly · 60 on average7/150
3Rustafied.com - AU LongOC · groups of 16+ · monthly · 32 on average13/100
4Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average8/100
5Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 28 on average6/200

Quick answers

From the figures on this page.

Population

What position does [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY take in the server rankings?

Over the last seven days [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY sits at #10,828 on player hours, in the top 49% of ranked servers.

How full does [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY run?

[AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How smoothly does [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY run?

Averaged over 48 hours: 30 server fps, never under 30. The entity count peaked at 84,894, covering buildings, deployables and the rest of the world. A high of 2,207 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY run?

Rust network protocol 2635 and build 168909 on Windows is what [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY runs. Steam updates your game for you, but the protocol must match to join.

Is [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY up, and what does its uptime show?

Online is the state at the latest refresh for [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY. A restart about 20 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY run from?

The name of [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY points to Oceania, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 103.62.51.201:49655 is its address.

Map and rules

Which settings and rules does [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY run?

You will not find a gather rate in the string [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY loaded?

[AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY runs a procedural map of size 3,700 with seed 38461994, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY wipe?

A rhythm cannot be read from the wipes of [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 19 hours ago.

What is wipe day on [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY like?

Across recent wipes the busiest point averaged 1 players. 25 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY appear among Rust Data lists and filters?

On Rust Data, [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY appears in these lists: Oceania Rust servers and Rust community servers, unfiltered. It appears under these filters on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY?

The game's server browser reads these tags from [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY?

In Rust, F1 opens the console: type client.connect 103.62.51.201:49655. Launch Rust on this page does the same by opening the game through Steam and connecting. https://www.ausreign.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,598 players 11,790 servers online