Offline 103.85.38.160:28015 checked 19d ago
A 1000x server AU
Connect
srv = rust.server("103.85.38.160:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 11:22 UTC27d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 103.85.38.160:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 11:22 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 68 on average | 28/150 |
| 1 | RustForNoobs.com | 10x | Clans | No BPs |x10 AU | Kits | OC · groups of 32+ · 10x · weekly · 1 on average | 1/100 |
| 2 | [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 80 on average | 3/75 |
| 3 | [AU] Winterust - 2x Mondays | OC · groups of 8+ · 2x · weekly · 63 on average | 20/75 |
| 4 | [AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped | OC · groups of 10+ · 3x · monthly · 7 on average | 1/200 |
| 5 | [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped | OC · groups of 20+ · 3x · monthly · 6 on average | 6/100 |
Quick answers
From the figures on this page.
Population data
What position does A 1000x server AU take in the server rankings?
Player hours over seven days put A 1000x server AU at #15,836, in the top 72% of the ranked set.
What population does A 1000x server AU carry?
The current row shows A 1000x server AU offline; the last response was 19 days 13 hours ago.
Server data
What is the Rust version on A 1000x server AU?
The build is Rust network protocol 2633 and build 165217 on Linux, run by A 1000x server AU. The protocol has to match before you can join, and Steam does the updating.
How reliable is A 1000x server AU, and is it online now?
A 1000x server AU is offline at this refresh; the last response came 19 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 30 September 2026.
Where does A 1000x server AU sit?
No region tag is published by A 1000x server AU, though its name points to Oceania. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.85.38.160:28015.
Map and rules
Which settings and rules does A 1000x server AU run?
The name carries the figure: A 1000x server AU runs 1000x gather. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on A 1000x server AU?
A procedural map runs on A 1000x server AU, generated by the game.
Wipes and dates
When does A 1000x server AU wipe, and how often?
The record for A 1000x server AU holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 13 hours ago.
On A 1000x server AU, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Where does A 1000x server AU appear among Rust Data lists and filters?
On Rust Data, A 1000x server AU appears in these lists: Oceania Rust servers, Modded Rust servers and Rust servers with more than 10x. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Which meanings do the tags on A 1000x server AU hold?
The game's server browser reads these tags from A 1000x server AU: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join A 1000x server AU?
In Rust, F1 opens the console: type client.connect 103.85.38.160:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.