Rust Data

rustdata.spaceservers103.91.210.26:20040.ipynb

Run all rust-data · live

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Online 103.91.210.26:20039 checked 12m ago

kxmc-test

monthly wipes moddedcarbonsoftcore

Connect

srv = rust.server("103.91.210.26:20040")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak 1
rank #5,882 # top 26%
last wipe 6d ago # monthly schedule
next wipe 8d 5h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75114:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. # The force wipe · high confidence

usual gap9.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 3.5

Coming wipes

inatkind
08d 5hThu 5 Nov, 19:00 UTCFW force wipe
136d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 08:44 UTC6d ago 1 NaN running 0
1 Wed 21 Oct, 11:33 UTC7d ago 1 NaN 0.9 days 1
2 Mon 5 Oct, 12:10 UTC23d ago 2 halved by day 4 16 days 0
3 Thu 1 Oct, 21:15 UTC FW26d ago 2 held half 3.6 days 0
4 Tue 15 Sep, 13:00 UTC43d ago 2 halved by day 3 16.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1274876
Map of kxmc-test
map
Procedural Map
size
4500
seed
1274876
Open on RustMaps

Server

srv.info()
address
103.91.210.26:20039
region
–
max players
150
group limit
20 max
wipe schedule
monthly
last wipe
22 Oct 2026, 13:00 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务EA · groups of 20+ · monthly · 2 on average5/150
1New Rusted PVP/E |NoRaid|RaidBase|Barges&more|groups of 8+ · monthly · 1 on average2/30
2AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average40/100
3Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average6/100
4RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average1/200
5[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average9/50

Quick answers

From the figures on this page.

Player counts

How does kxmc-test compare in the rankings?

Over the last seven days kxmc-test sits at #5,882 on player hours, in the top 26% of ranked servers.

What population does kxmc-test carry?

The sample now reads 0 players for kxmc-test, out of 150 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 14:00 UTC, mean 0 players.

About the server

How well does kxmc-test perform?

Averaged over 48 hours: 196 server fps, never under 65. The entity count peaked at 118,148, covering buildings, deployables and the rest of the world. Memory peaked at 3,590 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on kxmc-test?

Rust network protocol 2635 and build 168909 on Windows is what kxmc-test runs. Joining needs the same protocol on your game; Steam handles the update.

Is kxmc-test up, and what does its uptime show?

The current sample puts kxmc-test online. Count back 7 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does kxmc-test run from?

No region is published by kxmc-test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 103.91.210.26:20039 is its address.

Settings and map

Which rules apply on kxmc-test, and what settings?

The name kxmc-test carries no gather rate. Group size tops out at 20 players. Game mode softcore, with this note: Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has kxmc-test loaded?

The game generates the map on kxmc-test: procedural, size 4,500, seed 1274876. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does kxmc-test wipe, and how often?

A single wipe each month, the force wipe, is all kxmc-test does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 6 days ago. A monthly wipe schedule is published in its tags.

What is wipe day on kxmc-test like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. The drop under half arrived by day 3.5 in the other cases.

Tags and filters

Where does kxmc-test appear among Rust Data lists and filters?

These Rust Data lists include kxmc-test: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How should you read the server tags on kxmc-test?

Read by the game's server browser, the tags kxmc-test publishes are: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): The server lists 150 slots; ts20 (Group limit): No team may exceed 20; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory survives death; ^c (Creative): Nothing to gather; build freely; ^k (Build server): A place to design and practise bases; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join kxmc-test?

Enter client.connect 103.91.210.26:20039 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^s,^c,^k,gmrust,cs168909,ts20

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players The server lists 150 slots.
ts20
Group limit No team may exceed 20.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^s
Softcore Softcore, Facepunch's easier mode: part of your inventory survives death.

Gameplay

^c
Creative Nothing to gather; build freely.
^k
Build server A place to design and practise bases.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,772 players 11,744 servers online