Online 103.91.210.26:20039 checked 12m ago
kxmc-test
Connect
srv = rust.server("103.91.210.26:20040")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 08:44 UTC6d ago | 1 | NaN | running | 0 |
| 1 | Wed 21 Oct, 11:33 UTC7d ago | 1 | NaN | 0.9 days | 1 |
| 2 | Mon 5 Oct, 12:10 UTC23d ago | 2 | halved by day 4 | 16 days | 0 |
| 3 | Thu 1 Oct, 21:15 UTC FW26d ago | 2 | held half | 3.6 days | 0 |
| 4 | Tue 15 Sep, 13:00 UTC43d ago | 2 | halved by day 3 | 16.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1274876
- map
- Procedural Map
- size
- 4500
- seed
- 1274876
Server
srv.info()- address
- 103.91.210.26:20039
- region
- –
- max players
- 150
- group limit
- 20 max
- wipe schedule
- monthly
- last wipe
- 22 Oct 2026, 13:00 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务 | EA · groups of 20+ · monthly · 2 on average | 5/150 |
| 1 | New Rusted PVP/E |NoRaid|RaidBase|Barges&more| | groups of 8+ · monthly · 1 on average | 2/30 |
| 2 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 40/100 |
| 3 | Art of Rust - Official dedicated art server | groups of 20+ · monthly · 8 on average | 6/100 |
| 4 | RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 1/200 |
| 5 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 9/50 |
Quick answers
From the figures on this page.
Player counts
How does kxmc-test compare in the rankings?
Over the last seven days kxmc-test sits at #5,882 on player hours, in the top 26% of ranked servers.
What population does kxmc-test carry?
The sample now reads 0 players for kxmc-test, out of 150 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 14:00 UTC, mean 0 players.
About the server
How well does kxmc-test perform?
Averaged over 48 hours: 196 server fps, never under 65. The entity count peaked at 118,148, covering buildings, deployables and the rest of the world. Memory peaked at 3,590 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on kxmc-test?
Rust network protocol 2635 and build 168909 on Windows is what kxmc-test runs. Joining needs the same protocol on your game; Steam handles the update.
Is kxmc-test up, and what does its uptime show?
The current sample puts kxmc-test online. Count back 7 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does kxmc-test run from?
No region is published by kxmc-test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 103.91.210.26:20039 is its address.
Settings and map
Which rules apply on kxmc-test, and what settings?
The name kxmc-test carries no gather rate. Group size tops out at 20 players. Game mode softcore, with this note: Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.
Which map has kxmc-test loaded?
The game generates the map on kxmc-test: procedural, size 4,500, seed 1274876. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does kxmc-test wipe, and how often?
A single wipe each month, the force wipe, is all kxmc-test does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 6 days ago. A monthly wipe schedule is published in its tags.
What is wipe day on kxmc-test like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. The drop under half arrived by day 3.5 in the other cases.
Tags and filters
Where does kxmc-test appear among Rust Data lists and filters?
These Rust Data lists include kxmc-test: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the server tags on kxmc-test?
Read by the game's server browser, the tags kxmc-test publishes are: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): The server lists 150 slots; ts20 (Group limit): No team may exceed 20; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory survives death; ^c (Creative): Nothing to gather; build freely; ^k (Build server): A place to design and practise bases; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join kxmc-test?
Enter client.connect 103.91.210.26:20039 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
