Offline 104.12.255.21:28115 checked 28d ago
RustAudioAI - Staging Test
Connect
srv = rust.server("104.12.255.21:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 25 Sep, 21:09 UTC33d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.12.255.21:28115
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Sep 2026, 21:09 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 440/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 447/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 976/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 63/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 992/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26/250 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RustAudioAI - Staging Test rank?
Rank #16,614 on seven-day player hours for RustAudioAI - Staging Test, within the top 70% of all ranked servers.
How full does RustAudioAI - Staging Test run?
Offline now for RustAudioAI - Staging Test, with the last sample 28 days 7 hours ago.
About the server
What Rust version does RustAudioAI - Staging Test run?
The build is Rust network protocol 2634 and build 165921 on Windows, run by RustAudioAI - Staging Test. The protocol has to match before you can join, and Steam does the updating.
How reliable is RustAudioAI - Staging Test, and is it online now?
The latest sample has RustAudioAI - Staging Test offline, with a last sighting 28 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 25 September 2026.
In which location is RustAudioAI - Staging Test hosted?
There is no region published for RustAudioAI - Staging Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.12.255.21:28115.
Rules, settings, map
Which settings and rules does RustAudioAI - Staging Test run?
The name RustAudioAI - Staging Test carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on RustAudioAI - Staging Test?
A procedural map runs on RustAudioAI - Staging Test, generated by the game.
Wipes and dates
On what schedule does RustAudioAI - Staging Test wipe?
The record for RustAudioAI - Staging Test holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 33 days 19 hours ago.
What is wipe day on RustAudioAI - Staging Test like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which lists on Rust Data hold RustAudioAI - Staging Test, and which filters?
These Rust Data lists include RustAudioAI - Staging Test: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on RustAudioAI - Staging Test hold?
The game's server browser reads these tags from RustAudioAI - Staging Test: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs165921 (Build): Recorded game build: 165921; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join RustAudioAI - Staging Test?
In Rust, F1 opens the console: type client.connect 104.12.255.21:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.