Rust Data

rustdata.spaceservers104.128.161.47:28016.ipynb

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Offline 104.128.161.47:28015 checked 23d ago

Colin Private Test

Connect

srv = rust.server("104.128.161.47:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,331 # top 68%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 20:24 UTC24d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.128.161.47:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 20:24 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average445/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average273/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average40/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average82/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average103/200

Quick answers

From the figures on this page.

Player counts

How does Colin Private Test compare in the rankings?

Over the last seven days Colin Private Test sits at #15,331 on player hours, in the top 68% of ranked servers.

How many players does Colin Private Test hold at once?

The current row shows Colin Private Test offline; the last response was 23 days 20 hours ago.

Server data

Which Rust version is Colin Private Test on?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Colin Private Test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Colin Private Test, and is it up?

Offline now for Colin Private Test, last seen 23 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 4 October 2026.

In which location is Colin Private Test hosted?

There is no region published for Colin Private Test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.128.161.47:28015.

Map and rules

What rules and settings are recorded for Colin Private Test?

No gather rate appears in the name: Colin Private Test. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. The VAC field reads off.

Which map has Colin Private Test loaded?

The game generates its map: procedural, on Colin Private Test.

Wipes and dates

When does Colin Private Test wipe, and how often?

A rhythm cannot be read from the wipes of Colin Private Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 24 days 1 hours ago.

On Colin Private Test, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain Colin Private Test?

On Rust Data, Colin Private Test appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Colin Private Test?

Read by the game's server browser, the tags Colin Private Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Colin Private Test?

The manual route: launch Rust, F1, then client.connect 104.128.161.47:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players The server lists 2 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,070 players 11,772 servers online