Rust Data

rustdata.spaceservers104.128.50.129:28016.ipynb

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Online 104.128.50.129:28015 checked 9m ago

GetRaided.gg Under Construction

carbon

Connect

srv = rust.server("104.128.50.129:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak –
rank #15,399 # top 69%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 03:11 UTC16d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 590537417
Map of GetRaided.gg Under Construction
map
Procedural Map
size
4250
seed
590537417
Open on RustMaps

Server

srv.info()
address
104.128.50.129:28015
region
–
max players
150
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 03:11 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average528/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average352/325
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average35/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average39/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average156/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average75/100

Quick answers

From the figures on this page.

Population

How does GetRaided.gg Under Construction compare in the rankings?

Over the last seven days GetRaided.gg Under Construction sits at #15,399 on player hours, in the top 69% of ranked servers.

How many players does GetRaided.gg Under Construction hold at once?

The sample now reads 0 players for GetRaided.gg Under Construction, out of 150 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on GetRaided.gg Under Construction?

Averaged over 48 hours: 140 server fps, never under 121. Buildings, deployables and all else in the world took the count as high as 101,041 entities. A high of 4,612 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on GetRaided.gg Under Construction?

Version Rust network protocol 2634 and build 167398 on Linux is reported by GetRaided.gg Under Construction. The protocol has to match before you can join, and Steam does the updating.

How reliable is GetRaided.gg Under Construction, and is it up?

Online is the state at the latest refresh for GetRaided.gg Under Construction. The uptime it reports puts the last restart about 5 days 8 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does GetRaided.gg Under Construction sit?

For GetRaided.gg Under Construction, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.128.50.129:28015.

Settings and map

Which settings and rules does GetRaided.gg Under Construction run?

You will not find a gather rate in the string GetRaided.gg Under Construction. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Carbon plugins run on it. Anti-cheat status: VAC on.

What is the map on GetRaided.gg Under Construction?

The game generates the map on GetRaided.gg Under Construction: procedural, size 4,250, seed 590537417. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does GetRaided.gg Under Construction wipe, and how often?

A rhythm cannot be read from the wipes of GetRaided.gg Under Construction on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 16 days 6 hours ago.

What is wipe day on GetRaided.gg Under Construction like?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain GetRaided.gg Under Construction?

These Rust Data lists include GetRaided.gg Under Construction: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on GetRaided.gg Under Construction hold?

Read by the game's server browser, the tags GetRaided.gg Under Construction publishes are: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): Slot count: 150; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join GetRaided.gg Under Construction?

The manual route: launch Rust, F1, then client.connect 104.128.50.129:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players Slot count: 150.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,597 players 11,686 servers online